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Electronic Arts has announced a round of downloadable content for Need for Speed: Shift. Last year's racing title will be getting a pack containing new challenges and ten new cars -- all of them from Ferrari.
The Xbox 360 exclusive pack's 46 new challenges are designed for the Ferrari cars, and include hot laps, eliminators, endurance races and a world tour. This will mark the first time in seven years that Ferrari has appeared in a Need for Speed title.
The pack will be out February 16 on the Xbox Live Marketplace, and will run you 800 Microsoft Points ($10.00). The complete list of cars can be found below.
1996 Ferrari F50 GT
2005 Ferrari F430 Spider
2005 Ferrari FXX
2005 Ferrari Superamerica
2006 Ferrari 599 GTB Fiorano
2006 Ferrari F430 Challenge (Online/Quick event only)
It seems not even Final Fantasy XIII producer, Yoshinori Kitase, and director, Motomu Toriyama know what Square boss Yoichi Wada meant when he said the firm may cease to create "this type of game".
Wada told Edge last month: "But whether we are going to continue to internally create this type of game remains to be seen, because I actually feel that the team that was involved with Final Fantasy XIII should next move on to create and generate some 'next generation' forms of play."
The PS Blog asked Kitase and Toriyama to clarify what he meant, to which they said: "We don't know exactly what he meant by that. We don't really know what he meant by this style of game."
"If you consider that during Final Fantasy XIII's development, at peak time the team consisted of over 300 people. It was a huge team, plus it took a several long years to get the game finished. So, if Mr Wada meant that we would never make another Final Fantasy title with the similar number of people, taking as long as FFXIII did, we would agree.
"Obviously in the future we want to be much more efficient ... In the future our teams will be smaller and more effectively run. We suspect that is what Mr Wada meant by his statement."
The Official PlayStation magazine gave Square's RPG stunner a 9/10 score. Sweet. PSM3 wasn't quite as impressed. Can't win 'em all, huh?
Square Enix (owner of Eidos) has applied for a Deus Ex: Human Revolution trademark here in Europe.
Could this be the name of Deus Ex 3, the prequel in development at Eidos Montreal?
The filing - made on 5th February and spotted by Siliconera - doesn't say.
We've not seen anything of Deus Ex 3 other than a teaser cinematic so far, although we've heard a bit about it. We know we'll play a private investigator called Adam Jensen, we know there will be biomods, and we know there will be cover-based stealth and customisable weaponry and armour.
And we know that the Tomb Raider Legend engine is underpinning the adventure, based in a world that Eidos Montreal wants to be as immediately captivating as BioShock.
Deus Ex 3 is in development for PC and "next-gen" consoles, which presumably means PS3 and Xbox 360. There's no release date yet.
2K's released a bunch of new BioShock 2 Avatar items on Xbox Live.
The add-ons, which range from 160 to 360 Microsoft Points, include Rosie, Bouncer and Prototype Big Daddy outfits, a new Big Daddy doll and a Big Sister costume. See pictures here.
The military currently trains its soldiers using PCs, but they were interested in switching to the Xbox 360 for a number of reasons. Unfortunately, Microsoft was not too interested in helping them out.
According to Danger Room, Microsoft refused to sell consoles to Roger Smith, chief technology officer for PEO STRI, the Army command responsible for purchasing training equipment. Why wouldn't Microsoft sell them consoles? Well, according to Smith, three reasons:
Microsoft was afraid that the military would buy up lots of Xbox 360s, but would buy only one game for each of them, so MS wouldn't make much money off of the games.
that a big military purchase would create a shortage of Xbox 360s.
that if the Xbox became an Army training device, it would taint its reputation. Microsoft was concerned that "do we want the Xbox 360 to be seen as having the flavor of a weapon? Do we want Mom and Dad knowing that their kid is buying the same game console as the military trains the SEALs and Rangers on?" Smith told me during an interview for Training & Simulation Journal.
When asked about this, a Microsoft rep claimed to have no knowledge of that conversation and suggested the Army uses the XNA Game Studio development tools. Sure, Microsoft. But they didn't say they were opposed to working with the Army.
But at this point, Smith doesn't seem so interested anymore, saying he'd "be happy to reopen these discussions if Microsoft is interested in selling these products to our community."
A weird situation all around. The soldiers just want Xboxes! Come on guys, let's work this out.
The mystery surrounding those two final Resident Evil 5 Gold Edition Mercenaries Reunion characters has been solved courtesy of Japan's Weekly Famitsu magazine. In its latest issue, the magazine reports that Rebecca Chambers and Barry Burton will make it into the revamped Mercenaries mode as new playable characters.
This is the last bit of information before Gold Edition hits the Japanese PS3 next week under the name Resident Evil 5 Alternative Edition. Worldwide, the game is coming to PS3 and Xbox 360. All the content, including the Mercenaries Reunion characters, will be made available to current RE5 owners via paid downloads.
In addition to the new character reveal, Famitsu also printed the first review of Gold Edition. The magazine's four reviewers awarded the game a high 10, 9, 9 and 9 (each score is out of 10). The new Lost in Nightmares episode earned praise for its strong puzzle element which hakens back to the classic Resident Evil. While the new episodes are short, they have "random elements" and score attack opportunities.
Sounds like a worthy update both for new buyers who go with the disc version and for current owners who go for the downloads.
Someone must be buying the endless stream of Sackboy costumes for LittleBigPlanet, because Media Molecule's still churning them out, this week releasing new costumes to mark Valentines Day and Chinese New Year.
The valentines 'Lurve Pack', contains four new love-themed Sackboy costumes and 15 new stickers, so you can spend Valentines Day making a level of love for your missus as an excuse to stay in the warm playing PS3, instead of taking her for an expensive meal. The DLC only costs $2.99 (usually around £2).
The Chinese New Year costume pack gives you two new suits for free. They'll be on the PS Store from this Thursday but get cracking because they'll both disappear on Feb 25. Pics are over on the PS Blog.
In case you missed the news, MM breathed new life into the game's single-player venture with the huge Pirates of the Caribbean update, which added all new water mechanics.
An Australian man convicted of videogame piracy has been ordered to pay Nintendo AU$1.5 million in compensation.
James Burt was accused of uploading New Super Mario Bros. Wii to the internet. According to Nintendo, "sophisticated technological forensics" were used to track him down as the source. A Federal Court search order was then obtained for Burt's home and the authorities seized some of his property.
"The legal proceeding resulted in a settlement in which the individual will pay to Nintendo the sum of $1.5 Million dollars by way of damages to compensate Nintendo for the loss of sales revenue caused by the individual's actions," the company said in a statement.
Electronic Arts has revealed that last year's iteration of its annual football title, FIFA 10, had sold 9.7 million units by the end of December 2009 - just shy of a major landmark in 10 million, but one that it's likely to have passed in the last month.
The publisher announced the numbers as part of its Q3 financial results, which saw it top the packaged goods chart in both North America and Europe from the end of March to the end of 2009.
The numbers demonstrate strong growth during the month of December, with 4.5 million sold up until the end of November - meaning that the Christmas month topped that number up by a further 5.2 million units.
The FIFA franchise has steadily evolved in the past few years and FIFA 10 earned a 9/10 score from Eurogamer on release, with its highest ever Metacritic rating on the Xbox 360 and PlayStation 3 platforms for a title from the franchise.
The executive producer of Ubisoft's Avatar game has said he is keen to merge 3D gaming with site Project Natal - to create "an even more immersive experience" for consumers.
Ubisoft's Avatar movie tie-in was presented in stereoscopic 3D on some HDTVs, but Patrick Naud said he wanted to take the technology a step further still.
"I personally see a lot of potential with combining 3D with Natal," he told CVG sister site TechRadar.
"These two technologies together will bring us even more immersive experience to gameplay."
Naud added: "[Making a 3D game] was a great experience for our team... any time we can get out there and be one of the first on a new technology like this, you get a boost of creativity, and we had a lot of fun coming up with great ways to use the innovation to make a game that puts the player right into the environment and action."
The Project Natal release date is thought to be coming this Christmas.
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