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GPF
September 14th, 2005, 21:15
well iv got the joystick and keyboard partially working now.

Only supports loading of a single hardcoded .prg file. and the joystick swap is still hardcoded, and currently using a keyboard example from headspin http://headkaze.webpal.info/ He's also design a very nice keyboard bmp for me to use as well
http://www.iinet.net.au/~freeaxs/ds/C64Keyboard.bmp

just need to figure out how to implement it still. Sound is still on hold as other then playing wav files I still need to learn more about sound on the DS.

here is a screenshot of it running on dualis for now.

http://gpf.dcemu.co.uk/files/frodoDS1.png

Troy(GPF)

DARKGATE
September 15th, 2005, 13:43
O_O ACC, incredible, very beauty GPF, :) accomplishement.
For DREAMCAST there are news on your projects =)?

obelisk
September 16th, 2005, 01:23
we need a new c64 emu for dc, i live in the us and dreamfrodo totally don't like me.

DARKGATE
September 16th, 2005, 07:25
Dreamfrodo have some of bugs, but is very good.

scrabbus
October 31st, 2005, 16:39
i cant wait to play my c64 stuff on My DS woooooooooooooooooooooohooooooooooo

j3rk
October 31st, 2005, 19:27
This is VERY cool!! I've been hoping someone would do a project like this. I thought the touch screen would be an excellent way to get keyboard emulation going on a portable. Excellent implementation. I can't wait to see this thing in action. I know it's fairly early, but any plans for MP over the wireless connection? Would be a lot of fun to play MULE and Archon (among others) between two DSes. Anyway, nice job!

GPF
February 25th, 2006, 00:09
just a quick update, iv got d64 directory listing working now.

Its hardcoded right now , but when you do a load"$",8 and then list it will display the contents of the d64 directory. Its takes forever for the game to load (load"*",8,1) but thats a c64 for you running at 1mhz lol, I need to figure out where the limit speed flag is set :)

Troy(GPF)

j3rk
February 25th, 2006, 06:41
Nice work!