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wraggster
May 2nd, 2008, 23:10
News/release from asiekierka (http://forum.gbadev.org/viewtopic.php?t=14902&sid=77e5ce7bb933390da33d644261e78600)


WireWorld DS is a DS version of a cellular automation under the same name.

So far it has:
- basic WireWorld implemented
- editor builtin
- clear/clear electrons
- settings, some more settings!
- a title screen
- scrolling.

Well, it's my first DS homebrew utility.

About WireWorld
WireWorld has 4 states:
space - represented by black
wire - represented by gold
spark - represented by red
tail - represented by blue

Spark changes to tail.
Tail changes to wire.
Wire changes to spark if it's surrounded by 1 or 2 sparks.

Even with so simple rules, it's able to implement many stuff in it, even a computer! (Don't try it at home, kids)

Changes:
+ - added
- - removed
* - modified
/ - bugfixed
! - important
. - unimportant but still
$ - something
Quote:

1.0 RC1:
! The first released 1.0 version!
+ scrolling finished
/ scanline/refresh bug fixed
* Moved to a 1D array (now some code uses one for instead of two, but some still needs 2D, and so i use a 1D-to-2D #define converter)
$ something else maybe, i don't know

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omgpwn
May 4th, 2008, 03:17
oooooo! i hate no pics but will try later