View Full Version : MK vs DC includes 'modified fatalities'

May 8th, 2008, 21:40
Filed under: News (http://www.xbox360fanboy.com/category/news/)
When Mortal Kombat vs. DC Universe was announced (http://www.xbox360fanboy.com/2008/04/18/guess-what-mortal-kombat-vs-dc-universe-is-what/) we assumed that the game's violence level would be downgraded to accommodate the new partnership, apparently we were only slightly correct.

In an interview with GameTap (http://www.gametap.com/articles/gamefeatures/mortal_kombats_creator_talks-05072008), Mortal Kombat co-creator Ed Boon notes the team at Midway (http://www.midway.com) has never mentioned the loss of fatalities in the latest installment of the franchise. "We did acknowledge that we won't be able to do the same kinds of outrageous moves, like tearing someone's [sic] head off and the spine being attached to it," he says, adding, "My response is that, no, we're modifying fatalities. But I have every intention to keep finishers."

With that said, we're forced to wait for new video and screens of the game to understand what Boon's definition of "finishers" really is. Is Mortal Kombat really only about violent end-match animations or is that statement akin to claiming Grand Theft Auto is only about killing people? We suspect we'll find out soon when more information on Mortal Kombat vs DC Universe (http://www.xbox360fanboy.com/tag/mk-vs-dc) becomes available.

[via Joystiq (http://www.joystiq.com/2008/05/08/midway-modifying-fatalities-for-mk-vs-dc/)]
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