View Full Version : File format used by Cobra 2.1

September 29th, 2008, 06:42

In Cobra version 2.1 there is some nice tools included (PC side).
In the XtremeFinder folder there is a file called 'b.dol' wich is NOT a .dol executable!
So, i was wondering if someone here knows what file type that is and how to dissasemble (decrypt?) it?

Yes, i Do know how to disassemble stuff, but if i try it with that file, i get weird and meaningless results..

The reason i wonder is because i want to create my own "RealTimeStateSave" wich also includes ARAM dumping & stuff.
And maybe a 'hook' that fakes a gc mem card and writes it back to the pc instead.

i've successfully reversed that app back to C code and got it to work as it should.
However, embedded to that app is a byte array of the same file format as the file in the XtremeFinder folder.

So i'm stuck. i need to know what file type that is, so i can create my own and inject to the GC.

No, i can't just create a .dol instead, since they work in a different way..

Sorry if my english is hard to understand.
English is not my 1st language. :)

October 2nd, 2008, 05:15
Ok then..
Does anybody know how i can get in touch with the author of that program?
Mentalcube or whatever he's called (or is that a group name? i'm confused..)
Maybe i can request the sources from him if he's a nice guy..


October 22nd, 2008, 12:42
I've created a GUI version wich has the option to compress the files, save registers and save framebuffer.
It's also backwards compatible with the original.
i've also reversed the ViperUSB.dll back to C code. Result = 4 kb dll file, uncompressed!
That will also make it possible to port to linux.

I Don't like the silence here...

Well then, bye..