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View Full Version : DS has Multi-Touch support!



hillbilly
October 27th, 2008, 15:49
As the title suggests, I've found a way to add in multi-touch support in any project. I have released a public video showing off the works
http://www.youtube.com/watch?v=kPG30ARb3uw Enjoy! :)

hillbilly
October 27th, 2008, 18:29
I finished my library based on Felix's code (http://blog.dev-scene.com/felix/2007/06/10/multitouch-demo/) and thought to release it with one demo in it. (I'll keep the photo demo to myself for now..). The demo is a little drumming application. Pretty simple but it still has some bugs. Please post back about any findings regarding this library.

DanTheManMS
October 28th, 2008, 23:50
Not really. If you touch two spots, the DS recognizes it as a single touch in the midpoint of the two spots.

Of course you can use pressure sensitivity to detect when there's more than the usual amount of force being applied, and use that to guess where the two touch points are, but you can't reliably determine the exact X and Y coordinates of both touches.

Point is, it can be pseudo-faked, and with a little creativity can be used for some interesting effects, but the statement "The DS has multi-touch support" is not exactly true.

DrNorton
October 29th, 2008, 00:37
Pseudo? lmaooooooo
oh come on. its practically emulating the same outcome effect.

what do you think Emulation/Emulators are?

Thats like saying. GBA emulator so-n-so isn't real because it doesn't have the same internal core coding. lol.

this is a pretty close comparision to what multi touch should be.
and thus, is not a Pseudo.

Good start. I am eager to see where this goes. possibly a nice image/media viewer in the works. woot!