View Full Version : Good news from the SNESTYL team

January 25th, 2006, 17:47
Media Engine is a second CPU inside the CPU.

We use it as a coprocessor to do the sound generation of the SPC700 (snes sound chip).

Now you will have 44 Khz full audio quality at the same speed as "no sound with emulation".

The SPC700 CPU is still emulated on the main cpu I believe...
the sound GENERATION is done on the ME.

So basically, the next release should be running sound at full speed (well, most games. Still excludes X2 and X3, Mario RPG, etc etc). Not to mention they've cleaned up the mode 7 code as well. I'm on the edge of my seat. :D

January 25th, 2006, 18:23
This is awesome news, I was beginning to think there wouldn't be anymore Snes TYL releases!

And now using the Media Engine as another processor, good thinking!


January 27th, 2006, 04:04
Hopefully we can see this sound processing code implemented in other EMU's if it isn't already.

January 27th, 2006, 11:53
About time there was an update. I hope its released really soon