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View Full Version : Characters you wish were in Super Smash Bros. Brawl and their movesets



Blue Protoman
January 31st, 2009, 23:40
Self-explanatory. I'll start.

Ryu (Street Fighter)

B: Hadouken
A slow-moving fireball that causes moderate damage. Short delay before it gets released, leaving you vulnerable. If you input the original Street Fighter II Hadouken command during the delay fast enough, you will fire an EX Hadouken, which is faster, hits more, and is stronger. However, this is very difficult, and you leave yourself vulnerable a little longer friend recoil.

B Side: Spin Kick (Forgot the exact name)
Ryu lets loose a strong, but slow spin kick in front of him. Again, input the original SFII command during the attack's delay, and it will be in EX form, which is stronger.

B Down: Hurricane Kick
Ryu hovers above the ground for a second, spinning around in the air with his leg sticking out. Basically, it's a spin kick in the air covering both sides. You can do this in the air. If you do a Hurricane Kick while running, you also move in the direction you're running during the Hurricane Kick. Input the SFII command during the attack to turn it into an EX Hurricane Kick, but not if you're moving. The EX Hurricane Kick also sucks in nearby people and items (including bombs!!).

B Up: Shoryuken
Also known as the Dragon Punch. It's like an uppercut and a jump at the same time. Send enemies skyward with it. Same deal as before, the SFII command makes it stronger. You also jump higher. The Shoryuken can be used to recover and climb back to the stage.

Final Smash: 1 of 3 Super Arts (whatever Super Art from Street Fighter III the developers put in) You can't input the SFIII Super Art command, though.

Shinkuu Hadouken
The Hadouken, but a lot stronger. Not too hard to dodge, but it's very strong. If it doesn't kill someone, they'll definitely come close.

Shin Shoryuken
The Shoryuken on steroids. Ryu will jump at about the same height, but enemies will be sent sky-high, real fast, out of the stage. Don't use this below a solid platform, though, or else it will go to waste.

Denjin Hadouken
The Hadouken, but you must charge it. Hold the button for up to 10 seconds. (The longer you hold it, the stronger the attack.) You can speed it up a little by doing 360 degree motions on the control stick while still holding the button. But, you are vulnerable while charging, so if you get hit, your efforts will be wasted.