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Christuserloeser
February 18th, 2006, 06:39
Gonna post about my progress with Rage of the Streets to get some attention for the new release that's expected to happen in a few weeks :)

This new release will feature the 100% overhauled original game with some nice little extras thrown in. All music, sounds and graphics will be noticable improved over the original release and also some OpenBoR features will be implemented.

For a later release we will be continuing to improve the original but also working on new game modes to be added featuring original SoR/BK stages.



STAGES:

-Old-
http://img31.imageshack.us/img31/1337/barold5qv.png

-New-
http://img31.imageshack.us/img31/9758/barnew5hv.png


-Old-
http://img299.imageshack.us/img299/6264/alleyold1vt.gif

-New-
http://img442.imageshack.us/img442/7765/alley20hg.gif


-Old-
http://img235.imageshack.us/img235/9683/pierold28kw.png

-New-
http://img235.imageshack.us/img235/8812/piernew21xb.png


-Old-
http://img134.imageshack.us/img134/2971/elevold8cp.png

-New-
http://img137.imageshack.us/img137/4269/elevnew0pf.png



CHARACTERS:

Jack The Knife, my favorite SoR/BK-enemy character:
http://img396.imageshack.us/img396/3849/jack2oa.gif


Jack and his remaps in action:
http://img350.imageshack.us/img350/3050/jackprev4pu.gif


Blaze and her remaps:
http://img149.imageshack.us/img149/8836/blazeremaps2005he.gif


In action:
http://img152.imageshack.us/img152/2562/s0002006mg.png
Note that there's an updated version of Shiva standing watching Blaze & Blaze fighting the Blazies ;)


Electra and her remaps:
http://img149.imageshack.us/img149/5771/electraprev2001xu.gif


Max and his remaps:
http://img149.imageshack.us/img149/1428/maxremap2001cj.gif
Yes, the eyes have been fixed on all 80 cells :P so the eyes stay blue no matter what alt mapping's selected.



Of course I got much more work completed but for now that's all I'd like to share. ;)

Christuserloeser
February 25th, 2006, 01:57
More progress:

I noticed that on the original BRIDGE, Axel was getting bored:
http://img65.imageshack.us/img65/3083/bridgeold5ve.png

Wassat !? - Progress !? Great ! Let's go and find some thugs !
http://img65.imageshack.us/img65/4179/bridgenew16sd.png

Take this, thugs !
http://img65.imageshack.us/img65/8605/bridgenew33zk.png

Finally Axel is happy again :)


Of course I been also continuing my work on the characters' colors:


Here's Soozie:
http://img136.imageshack.us/img136/9143/soozie2003lg.gif


Introducing the new Bruce:
http://img136.imageshack.us/img136/8617/bruce2007lg.gif

Christuserloeser
June 7th, 2006, 18:07
Sorry everyone for the lack of updates... I am still working on this :)

Dull Blade
June 10th, 2006, 06:36
no problem, this is one of my fav BOR mods. Im looking forward to the next release.

D0N
June 18th, 2006, 16:34
Thanks for the updates. (Christuserloeser check your PM)

mesosade
July 2nd, 2006, 16:54
omg everyone has big sigs and posts i fell so inadequate but anyway brilliant mod coming along.

bullhead
July 2nd, 2006, 17:03
Looks fantastic!

Christuserloeser
July 5th, 2006, 12:00
Thx for the comments guys :)


I thought to post some screenies that I hadn't posted here yet, they're old but they're already online, so what the heck:

http://img68.imageshack.us/img68/1092/s00045tl.png

http://img68.imageshack.us/img68/9913/s00016tr.png

http://img87.imageshack.us/img87/2415/s00112de.png


And: Though I needed to slow down a little (so I wouldn't loose interest in working on it) I'm really proud to announce that the other team members made some incredible progress on Rage of the Streets lately. This applies especially to Mr.Q and Sman, but also to Albatross and Shyning.

Also Dawd (who posted above) just joined the team to take care of the PSP compatibility. This will not affect Dreamcast compatibility in any way. Our aim is to optimize this game for Dreamcast as much as possible and that's exactly what we will do:

Thanks to many talented people working on the engine you can expect full 44KHz sound, support for up to 4 players at once, PAL & NTSC versions, rumble support and short loading times on the Dreamcast version. :D

D0N
July 5th, 2006, 16:30
Nice work ROTS team! Sorry if i havent helped you out in a while Christuserloeser but ive been busy. Hope you don't mind. :) And the version of ROTS you gave me to work on i have nearly finished making it widescreen! Just need to do one more stage and its finished and ready to add more things to it!

Christuserloeser
July 5th, 2006, 16:44
No prob. Sounds great! Keep us updated on your progress ;)

Btw, there'll soon be more stages for you to convert :)

D0N
July 5th, 2006, 16:53
Don't worry I'll keep you updated on my progress. ;) Bring on the new stages! :D (When ive done the last one)

D0N
July 5th, 2006, 17:13
Update:

I have now finished the last stage so now i need more stages to convert. :D

D0N
July 6th, 2006, 17:54
New Update:

I've got all the original soundtracks from SOR 1, 2 & 3! Christuserloeser are these useful or have you already got them?

Christuserloeser
July 7th, 2006, 00:21
Of course I got them, check the dev forums ;)

D0N
July 7th, 2006, 16:02
Oh right sorry. Didn't know you already had them. :)

Christuserloeser
July 7th, 2006, 16:32
Oh, it's no problem. Thanks anyway :)

Nemo2006X
September 19th, 2006, 20:11
Haven't heard anything on this MOD in a while...

Can anyone point me to some new info on this ?

Christuserloeser
September 20th, 2006, 14:05
There is not much (new) info. A release is sheduled for December tho. :)

http://www.dreamcast-scene.com/index.php/Main/RageOfTheStreets

Christuserloeser
January 24th, 2007, 09:34
As you might have guessed I had to delay the game once again. I'm aiming for March 2007...

More info soon.

wolfpack
April 18th, 2007, 00:03
its past march....

Christuserloeser
April 18th, 2007, 18:45
I know and I am still working on it, I just think I should give up on a definite release date...

Will try to post some more news about our progress in the future.

wolfpack
April 29th, 2007, 00:14
okay as long as you havent given up on it, im happy :D you should check this out i stumbled upon this by accident, maybe something for you to play in your freetime, its called streets of rage remake, i dunno if youve played it or not, its pretty good, it has bonus stuff in it too.

http://www.bombergames.net/sorr_e.htm

Christuserloeser
April 29th, 2007, 07:16
Of course I have played it! :D Though more active for SoRR, part of their team are also part of the Rage of the Streets team (Shyning, Groovemaster, Kaleth) ;)

I really like SoRR but RotSv2 will be different in many key issues, so I guess both are worth having. :)

wolfpack
May 7th, 2007, 23:45
really?... now i cant wait for a release! :D

apescott
July 2nd, 2007, 02:43
Yo, howz yuor progress man?
Do the new moves contain the spinebuster and back-drops?

Can u send me your data so far?
Thanks man ^^

Christuserloeser
July 4th, 2007, 02:11
Yo, howz yuor progress man?

Slow, very slow.


Do the new moves contain the spinebuster and back-drops?

Yes. :)


Can u send me your data so far?

No, I can't. I don't want to see it spread or leaked or whatever. Atm, it's not really in a playable state anyway. I am sorry.

What would you want it for if I may ask ?

apescott
July 6th, 2007, 18:47
Aww...Well good luck with the rest, let us all know when u r done k ^^

As far as wanting the data, no real reason....
Just to see how your putting it together.

I am also creating a SOR mod, and am wanting to put in the spinebuster moves and backdrops in the AI's myself, but i don't know how....

Could you help me script the moves?
And do you know anywhere i can get the SOR2 and SOR3 font?

Thanks man. ^_^

Christuserloeser
July 7th, 2007, 13:38
That's interesting, what kind of SoR mod are you working on ? I assume you're working with RotS as a base ?

apescott
July 7th, 2007, 20:39
No, actually I am using Final Fight Apoc. 2nd Editions base, because that is the only way to create Max's spinebuster, well for me anyway. Using Haggar's PD scripting.

But I am going to convert it to your ROTS for sure. I am working on that right now.

I am creating a revised version of my fav SOR game.
Streets of Rage 2, but i'm calling my mod SORK2, because my last name begins, with K.

I have the ball field and first istallment of lev 1 finished with some added touches as your boyz from SORR did, but am using actual game graphics from SOR2 and some SOR3.

I am compltlely reripping all sprites from the original for players and enemies and scripting them myself.
My buddies are also helping, adding SOR2 Axel and Goku ^^.

Here some shots....

Title Screen- I kept it classic, and used paint to makematch my ''K''.

http://img46.imageshack.us/img46/774/titleni6.gif

Lev 1- Only this segment complete, til' diagdown scroll.
BG is actually the bar in the next scene. Street texture from SOR3.

http://img186.imageshack.us/img186/6871/sork20003dd8.png

Ball Field- I used the BG sky from round 5 and the scoreboard does say SORK2, only the
lifeguage is blocking it.

http://img186.imageshack.us/img186/8934/sork20002ks4.png


Also i added in my mod blood when hit or hitting, and Maxes backswing on the pipe,sword, ect. Spinebuster, Throwdown for up air attack, and the full 5 neckbreaker.

It sucks compared to your awsome work though, but I am happy with my results so far...
Could you send me the font at least? It would be a real big help. And how bout that move scripting? I must learn from you the master hehe ^ ^ hey I'm serious.

wolfpack
July 8th, 2007, 19:28
Is it possible of this getting ported to psp when it is finished? just wondering.

Christuserloeser
July 9th, 2007, 01:12
apescott - Your work doesn't look too bad. I notice quite a few wrong colors, but that's quite common for starters working with the limited BOR palette.

Anyway, would you be interested in joining the RotS v2 team ? We could need help with the SoR1-3 remake modes.

I would rather seeing the RotS v2 project being finished sooner than having another seperate SoR mod out.

- What do you think ?


Is it possible of this getting ported to psp when it is finished? just wondering.

It should be playable on PSP using the latest version of OpenBoR when it's out. ;)

apescott
July 9th, 2007, 02:06
Thanks, I did what I could, it's fun to make and see in action ^^.

OMG are you serious? YAY! I'd love too, it would be an honor.

Hey I understand. Tell ya what, send me what you have so far, and my mod will never hit the web. Plus it'll give me an idea of what great work and the methods you use.
It's safe with me don't worry, I'd never screw up something this great.

Thanks tty soon ^^

Christuserloeser
July 10th, 2007, 12:30
I won't send you what I got, I've sent you a pm instead ;)

Nitrosoxide
September 15th, 2007, 01:20
So any news on this?

When do you think v2.0 will be released?