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Cap'n 1time
June 1st, 2004, 13:47
i dont know CRAP about programming! i tried to learn c++ once apon a time and i almost died from an anurysm. i cant really create much for the dc... but mabey i can point some things out for you smart and patient coders to think about.

Cube - its a pretty advanced 3d game
http://sourceforge.net/project/showfiles.php?group_id=91993

super mario war - its open source and its cool
http://jnrdev.weed-crew.net/smw/

wraggster
June 1st, 2004, 17:36
any rts open source games?

bloodyskies
June 1st, 2004, 19:49
Interesting question, that actually made me go and look at what non-console oriented opensource games are around. I haven't played either of these, but they look really cool..

T1 Car Racing Simulation - http://www.linuxsoft.cz/en/sw_detail.php?id_item=616 / http://t1-crs.sourceforge.net/ - this isn't actually a finished game yet, but runs on Linux with low poly gfx, so it might translate reasonably easily(?) however I haven't done any coding since I left college, and while it was in C it wasn't exactly what you'd call advanced..

YSFlight looks like a particularly spangly piece of GPL opensource software, www.ysfLIGHT.com if you like flight sims..

Oh, and I've seen that Wolfenstein: Enemy Territory is available as freeware on Linux, but I'm not sure if it's opensource (more likely not I suspect). Also, it might just stretch the DC a wee bit, but it'd be nice :P

Christuserloeser
June 1st, 2004, 19:54
:o Super Mario War looks very sweet! Would be nice to have it as a 4 player game on DC!

The others sound very interesting too! Would be great to have some of them ported to DC...

*searches the web for Wolfenstein: Enemy Territory*

I am a big fan of the original Castle Wolfenstein 3D!

Edit:

ET is a full free multiplayer first person shooter game. The game was originally going to be a retail expansion pack for Return To Castle Wolfenstein but the project was cancelled and the good folks at Activision decided to give it to us for free!
I see, it's freeware, but the system specs are little high for DC. Could be possible but not without hard and time consuming optimizations and extended down tuning.


* IntelŪ PentiumŪ III 600Mhz processor or AMD equivalent
* 128 MB RAM
* 32 MB 100% fully OpenGLŪ compliant 3-D video card
...

Cap'n 1time
June 1st, 2004, 21:50
you can find alot of open source games at
www.freshmeat.net

Christuserloeser
June 1st, 2004, 23:03
http://freshmeat.net/browse/80/ - 2097 games/projects

not bad, though most of them are unfinished, there are some interesting projects!

bloodyskies
June 2nd, 2004, 00:08
it's not exactly open source (not to mention legal) but the a conversion half life 2 or Doom 3 betas that are floating about would be sweeeeeeeet (though I'm joking of course!)

The_Fallen_One
June 2nd, 2004, 00:56
If you're looking for an open source RTS game, try "Freecraft". It was halted by Blizzard because its name was too similar to Starcraft and it "had gameplay too similar to that of Warcraft II", but the source is still out there.

I haven't had a chance to look at it yet, so I don't know what kind of shape it's in, but the source and binaries can be downloaded at:

http://www.savefree-aft.4t.com/

Vorrtexx
June 2nd, 2004, 01:01
Cube looks quite interesting. I remember seeing it months back.
and it says this:
absolute minimum spec: p200 with tnt2/v3 (15-20 fps @640 depending on map)

so it could be possible. depending on the ram it requires.

Cap'n 1time
June 2nd, 2004, 01:04
what exactly is required of open source games to be ported to the dreamcast?

curt_grymala
June 2nd, 2004, 01:54
In most cases, they need to be written in C. If they are not, then the chances get really slim. BlackAura is working on a BASIC interpreter that may make it easier to port BASIC games to the DC, but they would need to be actually written in BASIC, not some offshoot of the language. SDL is also somewhat portable. Other than that, I don't think there are any other languages that are easily portable. Please correct me if I'm wrong.

Cap'n 1time
June 2nd, 2004, 02:10
just C? not C# or C++?

Cap'n 1time
June 2nd, 2004, 02:13
Cube looks quite interesting. I remember seeing it months back.
and it says this:
absolute minimum spec: p200 with tnt2/v3 (15-20 fps @640 depending on map)

so it could be possible. depending on the ram it requires.

if anyone else wants to see screen shots look here
IT LOOKS GREAT! :o
http://www.cubeengine.com/shots.php4

Cap'n 1time
June 2nd, 2004, 02:33
http://xhosxe.free.fr/glaxium/
this game also looks GREAT! ::) galaga fans should take a look! its open source.


http://www.thejuckett.com/games/fightzone/
This actually looks better than cube! It can be compared to the UnrealTournament graphics. i think its open source.


http://www.ncdgames.com/padb/pafiledb.php?action=category&id=18
this is paintball party and it looks cool, its open source, you can customize your own characters, and make your own levels.

Cap'n 1time
June 2nd, 2004, 02:41
http://www.hut.fi/~jtpelto2/nethack.html
its a really cool looking nethack, type thing.

im not posting these so you all can play games on your computer! give me some feed back coders.

quzar
June 2nd, 2004, 02:47
If you're looking for an open source RTS game, try "Freecraft". It was halted by Blizzard because its name was too similar to Starcraft and it "had gameplay too similar to that of Warcraft II", but the source is still out there.

I haven't had a chance to look at it yet, so I don't know what kind of shape it's in, but the source and binaries can be downloaded at:

http://www.savefree-aft.4t.com/

little known fact, this was already ported to the Dreamcast. It just dosnt get past the loading screen before crashing. Similar to this would be FreeCNC (i have tried to get the sources a billion times but the official links are dead)

fackue
June 2nd, 2004, 04:53
The source code for FreeCNC seems to be avalible over here:
http://sourceforge.net/project/showfiles.php?group_id=6874&package_id=6973

And FreeCraft source seems to be here:
http://packages.qa.debian.org/f/freecraft.html

The_Fallen_One
June 2nd, 2004, 05:21
Quzar: Do you know if the problem with the Freecraft port is fixable? Or is it a problem with the way the code itself is designed?

If it's fixable, it may be a project I'll look into when I begin to learn a bit more about how coding on the Dreamcast works (Whether I would be writing the port from scratch or from the old port, I would be interested in doing it).

EDIT: Interestingly enough, I was looking for information on the Dreamcast port of Freecraft, and stumbled across this:

http://stratagus.sourceforge.net/index.shtml

According to another site, it's the same thing as Freecraft, it's just been renamed to avoid conflict. It seems much further along, has been fairly recently updated, and the source is available. :)

quzar
June 2nd, 2004, 06:05
The source code for FreeCNC seems to be avalible over here:
http://sourceforge.net/project/showfiles.php?group_id=6874&package_id=6973


I had tried that exact same link before and gotten the same file but the link was broken, apparently it isnt anymore...


The_Fallen_One: I dont know what is wrong with it. I didnt understand how the sources were arranged and dont have a copy of starcraft so i cant test it.

That other game engine you showed if i read correctly is in OpenGL not SDL that is why FreeCraft would be a target, its use of SDL.

Christuserloeser
June 2nd, 2004, 06:31
A real time strategy game for DC would be the best I could think of! That's something the DC never had!

It really misses a good Soccer game (there are several good ones out there but not one of them is really perfect) and a real time strategy game like FreeCraft! Would be so damn cool to see it ported to DC.

If your earlier attempts are still on some backups quzar, you should give it a 2nd try. Maybe it would be good to have a team that'll do the port too - shouldn't take that long if there is more than one person working on a huge project like that!

Chris

The_Fallen_One
June 2nd, 2004, 18:09
Actually Quzar, taken from the news site for Stratagus:


The next release will feature bug fixes, improved map scrolling, and OpenGL support.

It's not based around OpenGL, OpenGL is in the process of being added. As far as I'm aware, Stratagus IS Freecraft, just renamed and had more things added to it, so it should still be built around SDL... I'll look into it when I get a chance though.

souLLy
June 3rd, 2004, 18:10
personally i'd like to see a flash/shockwave player released for the DC, i know there's open source viewers out there, just think of all the great games and animations out there viewable on a tv :D. i know there's the web browser but its hardly the same.

quzar
June 3rd, 2004, 21:02
A real time strategy game for DC would be the best I could think of! That's something the DC never had!

It really misses a good Soccer game (there are several good ones out there but not one of them is really perfect) and a real time strategy game like FreeCraft! Would be so damn cool to see it ported to DC.

If your earlier attempts are still on some backups quzar, you should give it a 2nd try. Maybe it would be good to have a team that'll do the port too - shouldn't take that long if there is more than one person working on a huge project like that!

Chris

oh, in case that wasnt clear, i wasnt the one who did the early port of freecraft to DC. Also, the DC had i think 3 rtses including Conflict Zone (iirc) :P

Christuserloeser
June 3rd, 2004, 23:46
It had? Plz list them:
Conflict Zone

...and then?



It's not based around OpenGL, OpenGL is in the process of being added. As far as I'm aware, Stratagus IS Freecraft, just renamed and had more things added to it, so it should still be built around SDL... I'll look into it when I get a chance though.

That would be so great!

It would be good to be sure if it is actually the same game!

Any info about the author of the first try to port FreeCraft?


Chris

fackue
June 4th, 2004, 01:36
Any info about the author of the first try to port FreeCraft?
It was the good ol' bero who started porting FreeCraft.

DCDayDreamer
June 4th, 2004, 02:31
what open source games would you like to see on dc

All of them ;D.

MetaFox
June 4th, 2004, 03:01
what open source games would you like to see on dc


All of them ;D.The Dreamcast is the borg! All games will be assimilated. ;D

DCDayDreamer
June 4th, 2004, 03:09
Borg's rule - let the assimilation begin ;D.

Christuserloeser
June 4th, 2004, 07:00
It was the good ol' bero who started porting FreeCraft.


Any sign of him? Anyone in contact with him?


Chris


PS: Resistance is futile...

blackpuma
June 4th, 2004, 15:19
just a reminder:
GTAFREEDC
a Gran Theft Auto 3 clone is being prepared for a year now and
we will soon have screenshots.
http://www.cuser101.karoo.net/gtafreedc.html
Not an open source port thpugh...

MetaFox
June 4th, 2004, 19:25
just a reminder:
GTAFREEDC
a Gran Theft Auto 3 clone is being prepared for a year now and
we will soon have screenshots.
http://www.cuser101.karoo.net/gtafreedc.html
Not an open source port thpugh... 1) This is for open source games
2) Only legitimate projects. I'm getting tired of all the fakes.

Cap'n 1time
June 4th, 2004, 21:34
does anyone know any free open source tactical rpg's? i love all tactical rpg's and i dont think the dreamcast has one yet. have any of you coders thought about porting any of my suggestions yet?

http://kqlives.sourceforge.net/ - old school rpg

http://armagetron.sourceforge.net/download_windows.html - IF YOU LOOK AT NOTHING, LOOK AT THIS AWSOME 3D TRON GAME!

http://www.2ndpoint.fi/ss/ - 2d shooting game, reminds me of the older grand theft autos.

Christuserloeser
June 5th, 2004, 01:04
has one yet. have any of you coders thought about porting any of my suggestions yet?

Bloody 'reset' button! One more time:

That's be not as easy as u might think.

You cannot force anyone to do anything as these ppl spend their free time with coding for the DC and will get almost no reward beside the learning effect.

On the other site, if anyone would pay them for porting games to the DC... *;)

@MetaFox: I would be happy if these fakes weren't fakes ;D I've never played GTA but I like it's 80s style and a friend of mine is a huge GTA fan.


Chris

Cap'n 1time
June 5th, 2004, 01:17
Bloody 'reset' button! One more time:

That's be not as easy as u might think.

You cannot force anyone to do anything as these ppl spend their free time with coding for the DC and will get almost no reward beside the learning effect.

On the other site, if anyone would pay them for porting games to the DC... *;)

@MetaFox: I would be happy if these fakes weren't fakes ;D I've never played GTA but I like it's 80s style and a friend of mine is a huge GTA fan.


Chris



no no no! i dont mean to rush you guys. You do amazing work! im sorry i made it sound like that. carry on fellas.

Christuserloeser
June 5th, 2004, 05:12
I am sure your suggestions are pretty welcome ;)

Just go on. Only time will tell which one(s) will be ported to DC.


Chris

Cap'n 1time
June 7th, 2004, 01:03
since quake has already been ported, take a peak at this. Its a complete conversion of Quake called BattleMech! Its a top down 3d multi player game. It dosnt require quake to run.

http://static.condemned.com/bmech.shtml

Cap'n 1time
June 7th, 2004, 01:34
http://www.scorched3d.co.uk/

Its like scorched earth. but 3d. this is one of my favorites. its so good that im posting a screenshot of it.
http://scorched3d.sourceforge.net/screenshots/trees4.jpg

Cap'n 1time
June 7th, 2004, 01:55
http://www.quaketerminus.com/addon.htm

wow i never realized how many cool quake conversions there are!

alot of these are full conversions, and alot of them are OPEN SOURCE!

http://hack-and-slash.sourceforge.net/
that one really got my attention.

fackue
June 7th, 2004, 03:35
Wolfenstein 3D ;)

I found this, Wolfenstein 3D SDL source code for Linux. I don't know how well it runs because I don't use Linux. Would it be an easy port to do?
http://www.bebits.com/app/2718

Source code here, which I think is the original:
http://www.btinternet.com/~belowe/

Here also, at the bottom of the page:
http://www.wolfensteinx.com/files.shtml#wolf3d

Ian_micheal
June 8th, 2004, 03:42
Not that hard The SDL version is pretty clean. It does have sound.

fackue
June 8th, 2004, 05:28
:o :o

I've been anxiously waiting for this way back... I remember making a post about a week before crt0 ported the old Wolf 3D from libdream... wow that was back in like later 2001, early 2002!

Anyone wanna take a jab at it? ;)

PS: Hey Ian - didn't you write a tutorial on examples of porting SDL projects? Or was it someone else? It would be an interesting read...

souLLy
June 8th, 2004, 16:24
gtafreedc is CLEARLY a fake. i could make better screenshots in 5 minutes in 3dstudio max.

/me waits for some bitchy announcement soon about the project being canned because "nobody believed it was real" and "it's finished and it works perfectly, too bad people doubted us. Its not gonna get released now" ::)

16Bits
June 8th, 2004, 17:19
freedroid, a paradroid clone, maybe something for the sdl porters to look into? http://freedroid.sourceforge.net/

Ian_micheal
June 9th, 2004, 11:26
SDL porting is pretty easy take one of the makefiles from my dev projects change the source files change the paths to data etc change the headers.

Type make many times that's all thats needed.

Cap'n 1time
June 10th, 2004, 14:24
Ian, mabey you could tell me a little more about it. What is required of a programs source for it to run on the DC?

Christuserloeser
June 10th, 2004, 14:51
Maybe there are some tutorials/link within our Development Forum ?
Have a look... or try google... :)

Won't be easy but would be great to welcome another coder to this scene!


Chris

wraggster
June 10th, 2004, 19:22
a thorough tutorial explaining what to do etc with sdl using certain files could be great for the scene, hmm imagine a batch file or executable where you feed the new sdl game in, then press convert (like the Boardmod thing) and hey presto you have a new dreamcast game.

Could that be done??

Christuserloeser
June 10th, 2004, 20:13
:o Presto! Now that would be fantastic ;D

Let me guess: It can't be done... :'(

/me hopes that this can be done


Chris

Groggy
June 11th, 2004, 04:36
Am l right in assuming one could get a SDL source code and then sit down with it and convert it for DC? I would love to do it if it is easy as that - l have plenty of time, if there is a tutorial or something

"SDL porting is pretty easy take one of the makefiles from my dev projects change the source files change the paths to data etc change the headers. "

I don't have coding experience but l'm pretty cluey so if the main problem with doing it is time l would happily do it!

MetaFox
June 11th, 2004, 06:58
imagine a batch file or executable where you feed the new sdl game in, then press convert (like the Boardmod thing) and hey presto you have a new dreamcast game.

Could that be done??Hmm, theoretically, you could write a program that checks a directory for C files, then adds them to the makefile. The program would also have to scan the C files for image and sound files. This could get some SDL games working, but not many (alot of games out there require more than just editing makefiles and adding /cd/ to file links). Some games indeed are that simple, however.

Hmm, this might be something worth trying to do. Cool idea Wraggster - right up my alley. :)

Christuserloeser
June 11th, 2004, 11:35
Am l right in assuming one could get a SDL source code and then sit down with it and convert it for DC? I would love to do it if it is easy as that - l have plenty of time, if there is a tutorial or something

"SDL porting is pretty easy take one of the makefiles from my dev projects change the source files change the paths to data etc change the headers. "

I don't have coding experience but l'm pretty cluey so if the main problem with doing it is time l would happily do it!

That's great - there surely exist some FAQs and manuals somewhere...

As I mentioned above, there's a dev section within our message boards with links to a lot of tutorials, don't know if there's a SDL tutorial though...

Edit: Maybe that will help: http://www.dcemu.co.uk/cgi-bin/yabb/YaBB.pl?board=Dev;action=display;num=1082195260

Chris

guymelef
June 11th, 2004, 14:47
back to the topic as far as open source games, i don't know. *Maybe a clone of darkseed, that was one of the first real kick ass live action games for win95. *or I wonder if the liscence is still intact for text games like zork, or demons tomb. Oh I got it! what about dope wars, or crop command. Also there used to be a kick ass qbasic program call "mortal pong" I wish I could find it again. *It was mortal kombat pong style. *complete with kombat kodes, secret characters, fatalities, pits, a run button two attack buttons super moves, *the end guy was name shao pong, even though it was all still a very traditional pong except with different color paddles that had there own names, they attacked across the screen *and whole lot more. but that was years ago you would probably need a governor of some kind to run it on anything today, if you could find it.

Christuserloeser
June 11th, 2004, 14:53
Do you have any links to these games?


Chris

guymelef
June 11th, 2004, 15:23
no but i'll look. *I am sure zork and darkseed need no introduction. *As for mortal pong like I said I can't find it. *unless you know of a qbasic site that carries all those old programs. as for dopewars it's no longer fully open source. *they want you make a donation for the full version now. and crop command is the same way. so with an attitude like that i'm not going to help them out. *I understand needing some money and taking donations and even hounding people for some donations from time to time. *but as a public coder please don't cripple your software. *like that one GB emu that cost 35us$ *what's up with that? *How the heck is public open source coding going to get any better if you don't share you code from time to time? *and I am sure these same guys learned from people willing to share their........... sorry got on a rant. *anyway I am not bull@@itting these programs really exist and they are some games I used to play in '92.

Cap'n 1time
June 12th, 2004, 00:12
very cool sdl based rpg stratagy game!
http://www.wesnoth.org/
http://www.wesnoth.org/images/sshots/wesnoth-14.jpg

its so pretty ;D

Cap'n 1time
June 12th, 2004, 04:02
Mabey im insane but i suggested they concider a port for this game in the forum, il probably be flamed so im not going back :-[ . Mabey you guys can give them some more information than I did.
http://www.wesnoth.org/forum/viewtopic.php?p=22276#22276

Christuserloeser
June 12th, 2004, 04:25
:o Thank you! Looks great! I'll support this idea by joining their forums tomorrow... really tired now :P


Chris

Cap'n 1time
June 12th, 2004, 05:50
holy crap! look at the lead developers comment!

"Hi there,

We'd certainly be interested in a Dreamcast port, although I don't think anyone on our development team has the skills, resources, or time to do it. But if someone was interested in doing it we'd support them however we could.

David"


!!! I got a ringer !!!

Christuserloeser
June 12th, 2004, 07:49
holy crap! look at the lead developers comment!

"Hi there,

We'd certainly be interested in a Dreamcast port, although I don't think anyone on our development team has the skills, resources, or time to do it. But if someone was interested in doing it we'd support them however we could.

David"


!!! I got a ringer !!!

:o WTF! ;D Holy shxt!

*...gone dancing!*

Edit: For further discussion about this game check out this topic at our boards:
http://www.dcemu.co.uk/cgi-bin/yabb/YaBB.pl?board=Dev&action=display&num=1087024756

Chris

Cap'n 1time
June 12th, 2004, 17:02
Christ I have no idea what I am doing. Can you please contact them?

this is the lead developers email - [email protected]

Christuserloeser
June 12th, 2004, 17:52
You're doing it good I think ;)

I'll give them a mail where to find DC devvers...


Chris

Cap'n 1time
June 12th, 2004, 20:49
thank you. After my possible success with that game i decided to try to get some good feedback from Mario War. Dont know how this is going to turn out.

http://jnrdev.weed-crew.net/forum/viewtopic.php?p=554#554

check it out.

Cap'n 1time
June 12th, 2004, 20:52
heres a snap shot of super mario war

Cap'n 1time
June 13th, 2004, 15:56
http://armagetron.sourceforge.net/

open source 3d tron game with network support. looks sweet

Cap'n 1time
June 13th, 2004, 15:56
here is a shot of armagetron
http://armagetron.sourceforge.net/screenshots/screenshot15.jpg

Zaphod_Beeblebrox
August 2nd, 2005, 14:48
I just dug deep in the long forgotten sections of this forum and what did i see? someone mentioned the great game 'armagetron'. it would be to cool, if someone of those dc devolpment magicians could take a look at it. is it possible to port? me and some friends really enjoy playing it on pc, but ... well ... those games are meant to be played on a tv-screen with a nice dc controller, i think.
please, just have a look.
thanks.

Christuserloeser
August 2nd, 2005, 16:01
Wow, old topic :D

I'd still love to see a Battle for Wesnoth port to happen :)

Cap'n 1time
August 2nd, 2005, 23:47
wow.. i posted this over a year ago.. it had some good suggestions though, read back a few :)

Eric
August 3rd, 2005, 17:57
LOL yeah i remember that post and i thought it was pretty cool that the port request got the front page. Anyways you look for some great games but remember that coders look for games that are C/C++ and some will do OpenGL but its pretty difficult as somethings cant display properly.

Eric