View Full Version : DCastle Preview Release

May 26th, 2004, 20:08
Heinrich Tillack (http://a128.ch9.de/) has released a preview version of his great game DCastle, heres a description from the man himself:[br][br] This game takes the classic STAR CASTLE game from 1980 to 2004, uniting breaking puzzle games and shooters. [br][br]ARCADE MODE: You control Dr. Freak. Dr. Freak fires at Smily, who is surrounded by three oppositely rotating energy rings of twelve blocks each. When a clear line of fire is open, Smily fires back with a big "fuzzball". Alien sparks start off on the rings, but eventually fly loose and chase you. The gameplay is intense! [br][br]PUZZLE MODE: Just intense! Just have a look at the commercial DCASTLE version [br][br]Try it out for yourself with the preview Self Booting Nero image which you can download from Here (http://www.dcemu.co.uk/dcastle.shtml)

May 26th, 2004, 21:09
great release :)

May 26th, 2004, 21:30
:o looks great! nice work! I'll try it out as soon as I've some CDRs (never again without any, I swear >:()

May 26th, 2004, 21:31
its always the same when you have no cds :P

May 26th, 2004, 21:43
I played this at the Midwest Gaming Classic. It's a great game. I can't wait until it's completed, and sold by The Goat Store. Good Stuff. ;D

May 26th, 2004, 21:46
The MIdwest Gaming classic eh, does anyone have any news about that?

Id love to post a report by one of you :)

May 26th, 2004, 22:03
The MIdwest Gaming classic eh, does anyone have any news about that?

Id love to post a report by one of you :)I'm putting up a report on the convention up on Dream On in a few hours - you can use it here if you want. :)

May 26th, 2004, 22:09
Thanks Meta :)

May 26th, 2004, 22:16
Great! I am curious too.

About CDRs: Yes, you'll have hundreds all the time, but when you have one left, ten new projects appear from nothin ;) I think it's time for a coder's cable :)

May 27th, 2004, 01:36
Great! I've been waiting since early Feb for this puppy! ;)

May 27th, 2004, 21:13
My report on the Midwest Gaming Classic is up:


May 28th, 2004, 09:18
Lol, I like the "Screenshot mockup" for boll ;)

May 28th, 2004, 18:22
Lol, I like the "Screenshot mockup" for boll ;)Heh. I grabbed a screenshot of Quake and mutilated it in MSPaint. ;)

May 29th, 2004, 06:22
The DCastle release at the MGC was nice. Kept locking up for some reason, only at the title screen. Oh well.

If anyone is interested, there is a writeup of the S+F Software experience at the MGC at http://www.sevensoupcans.com/vent/

May 29th, 2004, 13:03
My game did not make it there. Was not going to show some thing not to my standard. maybe next year.