View Full Version : NeoDC v2.2 released
January 1st, 1970, 01:00
Quzar (http://www.screamcast.net/) has released a new version of the NeoGeo CD emulator.[br][br]Changes in v2.2 - [br]Speed upped by a few %[br]Sound is better (less missing SFX)[br]MANY source changes[br][br][br]Download v2.2 scrambled binary HERE (http://www.screamcast.net/publicdownloads/NeoDCv2.2.zip)[br][br]Download v2.2 source code HERE (http://www.screamcast.net/publicdownloads/NeoDCv2.2src.zip)[br][br]Compatability list for v2 on can be found HERE (http://www.screamcast.net/boards/viewtopic.php?t=152)
[Modified 02/25/05 09:20:53 by DCEmu_Newsposter]
February 25th, 2005, 12:33
Great news Quzar, i will test my 2 neo cd games and tell if there is any improvement 8)
February 26th, 2005, 14:49
first of all , thanks for your great work on this emu ;D
just I'm really sorry to use my first post here to report bugs :-[ but in metal slug and pulstar , the CDDA kind of freezes and keeps repeating , it doesn't do it in windjammers, so I don't think that it comes from a bad download or something...
the speed improvement on the other side is noticeable :D
ps: sorry for my bad english
February 26th, 2005, 15:02
its been brought to my attention by other people too that this version's CDDA and sound are both buggy.
The improvements in speed that I made have nothing to do with that though, so I might make a bugfixed version (i had been experimenting with the sound and forgot to revert to the more stable code)
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