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wraggster
May 26th, 2009, 00:44
News/release from arrrgh (http://www.gp32x.com/board/index.php?showtopic=47931)


A couple weeks ago on the other forums I posted a quick build of this port of ROTT. This new build has 16-bit colour support(thanks to Pickle!), 800x480 mode(and a resolution menu to switch between 640x480 and 800x480) and fixed the bug introduced by the 16-bit code that stopped cutscenes from coming up. However it will not recognise input from the ABXY and shoulder buttons due to a SDL bug. The attatched ZIP has a build for both registered and shareware versions.

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