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View Full Version : ThatGameCompany: Casual games are too shallow



wraggster
June 17th, 2009, 16:57
Here at CasualGaming.biz we’ve always been big supporters of ThatGameCompany and its two PSN-only titles, flOw and flOwer. However, it seems that the man behind the studio isn’t keen on reciprocating the sentiment.
Speaking to Kotaku, ThatGameCompany’s creative director Jenova Chan stated: “Casual games are too shallow. What [our games] are is easy to get into. We want to make a new, yet totally accessible experience.
“Games need different hues of colour. Novels and films have many different genres. Games are mostly action. Most focus on primal feelings. And the industry is constantly producing Hollywood summer blockbusters.”

It has also been revealed that ThatGameCompany’s exclusivity deal with PlayStation is only for three titles, meaning that after the release of its next project the studio will be free to develop for any platform – opening the door to a possible debut on Xbox 360.
Chen could yet choose to stick with Sony, however. Sony Santa Monica's external product development direct Tina Kowalewski is a big fan of the team, stating: “New concepts like flOwer which really go outside traditional design can sometimes be hard to communicate to consumers and even internally.
“At Sony we would like to think we have the foresight to take well-calculated risks which provide us content players cannot find anywhere else and production schedules which make such risks viable.”
And of the firm’s next title, the details of which are still unknown, Chan added: “This new game is slightly larger and more of a challenge. The game concept is big. It's risky.”

http://www.casualgaming.biz/news/28780/ThatGameCompany-Casual-games-are-too-shallow