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exilautor
April 3rd, 2006, 13:00
I've got a nooby question, hope you can help me..
I created a genplus3 cdi image inclusive bins with sbi. I burned it with diskjuggler, and almost erverything's ok but:
some of the files have become siamese twins, e.g.

SHINING_AND_THE_DARKNESS__J.BIN
has become
SHINING_AND_THE_DARKNESS__J.BSHINING_FORCE...

When I take a look on the disc-structure via pc, everything's fine.
Of course I can't load these twin files with the emu (normal files are perfectly playable).
How come? Can you help me?

fackue
April 3rd, 2006, 17:46
I think it's a bug in the menu. I faintly remember reading to rename your game with a smaller file name to fix that problem, but don't quote me on that. Might be worth a try if you can't wait for the new version.

jsmith3899
April 3rd, 2006, 17:57
{no Warez, read rules}

Christuserloeser
April 8th, 2006, 11:57
The file names are too long. Rename them.

Also you can zip them ;)


Btw, if you would use BootDreams to burn the /Inducer/ folder, you would have full Joilet & RockRidge support too, e.g.:

SHINING_AND_THE_DARKNESS__J.BIN -> Shining in the Darkness.zip