View Full Version : Vitality Sensor "not understood"

July 11th, 2009, 02:08
Via: MCV (http://www.mcvuk.com/news/34999/Vitality-Sensor-is-not-yet-understood)

NoA president Reggie Fils-Aime says new peripheral will wow when software is shown.

Outspoken Nintendo of America president Reggie Fils-Aime has stated that the muted reception to Nintendo’s Vitality Sensor reveal at last month’s E3 (http://www.mcvuk.com/news/34565/NINTENDO-New-hardware-unveiled) is down to the fact that it’s not yet understood.

It’s true potential, he argues, will not be realised until the first software to sue the device is demonstrated.

“Until you have that software, it's tough to understand,” Fils-Aime told FastCompany (http://www.fastcompany.com/blog/ngai-croal/dialogue-tree/nintendos-innovation-console-qa-reggie-fils-aime). “If I told you that you would be standing on an oversized bathroom scale, and having fun doing it, you probably would have said ‘Reggie, I don't get it’.

“And yet here we are with the balance board arguably as the third largest development platform across the globe.

“I had very similar conversations when we first showed the Nintendo DS. How is it going to work, why a touch screen, voice activation – I don't get it. I had similar conversations about the Wii Remote. How is this going to work, how is it going to work with the games that I want to play – I don't get it.

“Now I'm hearing something similar for the Wii Vitality Sensor. And all I can tell you is, with the game developers that we have, we will bring forth an experience that you will say ‘wow, I get it’.”


July 11th, 2009, 02:43
thanks for submitting the news, but its been posted already