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View Full Version : Release: VSCycles 1.0 for LuaPlayer



NeonGenesis
June 8th, 2006, 06:14
Moderators, please move this thread to whatever forum is appropriate.

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Release: VSCycles v1.0 Lua Game
File: VSCycles_v100.zip (363 kb)
Screenshot: Main Menu
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I'd like to release my recently completed 2D Tron game in Lua, 'VSCycles'.

From the Readme:
VSCycles is a 2D Tron clone for the Sony PSP written in Lua.

For those not familiar with the Tron concept, players control
'lightcycles', moving objects which constantly travel in a
straight line over a playfield and turn in 90 degree intervals.
However, there is a catch. Lightcycles leave a wall trailing
behind them in the same color as the lightcycle.

The goal of the game is simple: Don't Crash. If you crash into
one of your own walls, or leave the play area, you lose a point.
If your opponent crashes into one of your walls, you gain a point.
First player to the winning score wins the match.

To play, move your lightcycle in the play area, taking advantage
of your trailing wall (and the opponent's wall, if you can) to
force the other player into crashing into it.

VSCycles is fully functional, released in Lowser compatable format. It contains options to adjust gameplay speed and win scores.

Feedback welcome!