wraggster
June 10th, 2006, 21:55
Via Elation (http://www.e-lation.net/site/index.php)
The Sega Saturn Emulator SSF (http://www7a.biglobe.ne.jp/~phantasy/ssf/index.html) has been updated, heres whats new:
It corresponded to the revolution indication of the frame buffer of VDP1.
It reaching the point where the power drift and [kapukonjienereshiyon] 4th collection etc are indicated properly, it increases.
Drawing processing of the surface of revolution of VDP2 was corrected.
It reaching the point where the aggressive picture of [gurandeia] is indicated properly, it increases.
It corresponded to multiple terminal 6.
As for the input of STV
1P = Player1: A
2P = Player2: A
3P = Player1: B
4P = Player1: C
It is allotted.
From Direct3D8 it modified in Direct3D9.
DEP being effective, it tried to operate.
Download and Give Feedback Via Comments
The Sega Saturn Emulator SSF (http://www7a.biglobe.ne.jp/~phantasy/ssf/index.html) has been updated, heres whats new:
It corresponded to the revolution indication of the frame buffer of VDP1.
It reaching the point where the power drift and [kapukonjienereshiyon] 4th collection etc are indicated properly, it increases.
Drawing processing of the surface of revolution of VDP2 was corrected.
It reaching the point where the aggressive picture of [gurandeia] is indicated properly, it increases.
It corresponded to multiple terminal 6.
As for the input of STV
1P = Player1: A
2P = Player2: A
3P = Player1: B
4P = Player1: C
It is allotted.
From Direct3D8 it modified in Direct3D9.
DEP being effective, it tried to operate.
Download and Give Feedback Via Comments