View Full Version : So Far Wht Consoles are Emulated?

June 20th, 2006, 08:45
Id love to see a good list of all the consoles emulated on the PSP, Whats missing, whats actually feasible, and whats not.


June 20th, 2006, 09:06
Heres the list from the front page

Bochs PSP (http://psp-news.dcemu.co.uk/bochspsp.shtml)
PSP Dosbox (http://psp-news.dcemu.co.uk/pspdosbox.shtml)
PSP UAE (http://psp-news.dcemu.co.uk/pspuae.shtml)
Amstrad CPC
CPCPSP (http://psp-news.dcemu.co.uk/cpcpsp.shtml)
PSPCap32 (http://www.dcemu.co.uk/vbulletin/showthread.php?t=25489)
Apple II
Apple II Portable (http://psp-news.dcemu.co.uk/apple2portable.shtml)
Apple Macintosh
Basilisk II (http://psp-news.dcemu.co.uk/basilisk.shtml)
Atari 130
PSP Atari (http://www.dcemu.co.uk/vbulletin/showthread.php?t=26606)
Atari 800
Atari800 PSP (http://psp-news.dcemu.co.uk/atari800psp.shtml)
PSP Atari (http://www.dcemu.co.uk/vbulletin/showthread.php?t=26606)
Atari 2600
Stella PSP (http://psp-news.dcemu.co.uk/stellapsp.shtml)
Atari 5200
PSP Atari (http://www.dcemu.co.uk/vbulletin/showthread.php?t=26606)
Atari Jaguar
Virtual Jaguar Port (http://plynx.dcemu.co.uk/)
Atari Lynx
Handy PSP (http://psp-news.dcemu.co.uk/handypsp.shtml)
PLynx (http://plynx.dcemu.co.uk/)
Atari ST
Castaway/PSP (http://psp-news.dcemu.co.uk/castawaypsp.shtml)
BBC Micro
PSPBEEB (http://www.dcemu.co.uk/vbulletin/showthread.php?t=25183)
Chip 8
PSPChip8 (http://psp-news.dcemu.co.uk/pspchip8.shtml)
EmuCol (http://www.dcemu.co.uk/vbulletin/showthread.php?t=25617)
PSP Colem (http://www.dcemu.co.uk/vbulletin/showthread.php?t=26402)
c64PSP (http://psp-news.dcemu.co.uk/c64psp.shtml)
PSPVice (http://www.dcemu.co.uk/vbulletin/showthread.php?t=24752)
Dreamcast VMU
VMU Emulator (http://psp-news.dcemu.co.uk/dreamcastvmuemulator.shtml)
Gameboy Advance
Brunni`s GBA Emu (http://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=20996)
GBA Emulator for PSP (http://www.dcemu.co.uk/vbulletin/showthread.php?t=18440)
PSPGBA (http://psp-news.dcemu.co.uk/pspgba.shtml)
VBA for PSP (http://psp-news.dcemu.co.uk/vbapsp.shtml)
Gameboy/Gameboy Colour
GeMP (http://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=22967)
Homers Rin (http://www.dcemu.co.uk/vbulletin/showthread.php?t=19468)
PSPGnuboy (http://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=20814)
Rin (http://psp-news.dcemu.co.uk/gameboyemupsp.shtml)
Rin Unnoficial (http://psp-news.dcemu.co.uk/rinunoficial.shtml)
EmuGG (http://www.dcemu.co.uk/vbulletin/showthread.php?t=25652)
Genesis (Megadrive)
Dgen PSP (http://www.dcemu.co.uk/vbulletin/showthread.php?t=26396)
Generator/PSP (http://psp-news.dcemu.co.uk/generator.shtml)
Megadrive for PSP (http://psp-news.dcemu.co.uk/megadriveforpsp.shtml)
PSPAdrive (http://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=20813)
PSP Genesis (http://psp-news.dcemu.co.uk/pspgenesis.shtml)
HP48 Calculator
PSPX48 (http://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=22549)
PSPInt (http://www.dcemu.co.uk/vbulletin/showthread.php?t=26690)
MAME (Arcade)
MAME4ALL PSP (http://www.dcemu.co.uk/vbulletin/showthread.php?t=26135)
Mame 0.71 (http://psp-news.dcemu.co.uk/mame071-psp.shtml)
PSPMame (http://psp-news.dcemu.co.uk/pspmame096.shtml)
XMame PSP (http://psp-news.dcemu.co.uk/xmame-psp.shtml)
Master System
EmuSMS (http://www.dcemu.co.uk/vbulletin/showthread.php?t=25652)
SMS Plus (http://psp-news.dcemu.co.uk/smsplus.shtml)
SMS PSP (http://psp-news.dcemu.co.uk/smspsp.shtml)
fMSX (http://psp-news.dcemu.co.uk/fmsx.shtml)
Hitbit (http://psp-news.dcemu.co.uk/hitbit.shtml)
PSP MSX (http://www.dcemu.co.uk/vbulletin/showthread.php?t=26681)
Neo Geo Pocket
NGPSP (http://psp-news.dcemu.co.uk/ngpsp.shtml)
Neo Geo CD
NEOGEO CD (http://psp-news.dcemu.co.uk/negeocd.shtml)
NeoGeo CDZ (http://www.dcemu.co.uk/vbulletin/showthread.php?t=26594)
NeoCDPSP (http://psp-news.dcemu.co.uk/neocdpsp.shtml)
InfoNes (http://psp-news.dcemu.co.uk/infones.shtml)
Famicontest (http://psp-news.dcemu.co.uk/famicontest.shtml)
Nes for PSP (http://psp-news.dcemu.co.uk/nesforpsp.shtml)
Nesterj PSP (http://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=21271)
PSPfceUltra (http://hbert.dcemu.co.uk/)
UO Nesterj (http://psp-news.dcemu.co.uk/uonesterj.shtml)
Daedalus PSP (http://www.dcemu.co.uk/vbulletin/showthread.php?t=26754) (Compat List (http://www.dcemu.co.uk/vbulletin/showthread.php?t=23616))
Nincest64 (http://nemo.dcemu.co.uk/)
Monkey 64 (http://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=24519) (Compat List (http://www.dcemu.co.uk/vbulletin/showthread.php?t=24523))
EmuODD (http://www.dcemu.co.uk/vbulletin/showthread.php?t=25612)
Neko Project 2 (http://psp-news.dcemu.co.uk/nekoproject2.shtml)
PC Engine
e[mulator] for PSP (http://www.dcemu.co.uk/vbulletin/showthread.php?t=21749)
Hue for PSP (http://psp-news.dcemu.co.uk/huepsp.shtml)
PCEP (http://psp-news.dcemu.co.uk/pcep.shtml)
XPCE for PSP (http://psp-news.dcemu.co.uk/xpceforpsp.shtml)
PSPSONE (http://psp-news.dcemu.co.uk/pspsone.shtml)
InfoPyuta (http://psp-news.dcemu.co.uk/infopyuta.shtml)
PSPSIM (http://www.dcemu.co.uk/vbulletin/showthread.php?t=25515)
ScummVM PSP (http://psp-news.dcemu.co.uk/scummvmpsp.shtml)
Snes9x PSP (http://psp-news.dcemu.co.uk/snes9xpsp.shtml)
Snes9x Optimised (http://psp-news.dcemu.co.uk/snes9xoptimised.shtml)
SnesPSP_TYL (http://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=24130)
UoSnesPSP_TYL (http://psp-news.dcemu.co.uk/uosnespsp_tyl.shtml)
UoSnes9x PSP (http://psp-news.dcemu.co.uk/unofficialsnes9xpsp.shtml)
UoSnes9x PD (http://psp-news.dcemu.co.uk/uosnes9x002pd.shtml)
PsPectrum (http://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=23575)
TI 92
PSPXTI (http://www.dcemu.co.uk/vbulletin/showthread.php?s=&threadid=22296)
PSPVecx (http://psp-news.dcemu.co.uk/pspvecx.shtml)
Cygne (http://psp-news.dcemu.co.uk/cygne.shtml)
e[mulator] for PSP (http://www.dcemu.co.uk/vbulletin/showthread.php?t=21749)
eSwan (http://psp-news.dcemu.co.uk/eswan.shtml)
Oswan PSP (http://psp-news.dcemu.co.uk/oswan.shtml)
Pswan (http://psp-news.dcemu.co.uk/pswan.shtml)

June 20th, 2006, 09:06
Emulators that I've tried...

Gameboy Advance Not fully emulated yet, can play a few games full speed.

Gameboy/Gameboy Colour Works 100% with every game I've thrown at it!

Genesis (Megadrive) Works 100% with every game I've thrown at it!

NES Works 100% with every game I've thrown at it!

Nintendo 64 Not fully emulated yet, but impressive for what it does play. (Quest64 & Mario 64 = GOOD)

SNES Works 100% with every game I've thrown at it! Some games have very minor graphical glitches.

PSX/PSOne Barely compatible with anything, the only emulator was abandoned early on R.I.P

Edit: Kramer beat me to posting the whole list of links...v_v

June 22nd, 2006, 20:42
if fanjita cracks firmware 3.0 and sony includes the ps1 emu in 3.0, we could be set

June 22nd, 2006, 20:54
emulators that i personally like and have tried

colico vision- its an alsome emu it runs great and is perfect for those who are into old school consoles

gameboy/color- runs perfectly runs all roms with no prob

snes- runs perfectally has sum minor gliches with sum roms

n64- runs only mario 64 and f-zero for me at good speed in the future this emu hopfully will be at full speed

sega genisis-emu is great runs perfecally i play sonic and streets of rage all the time on it

nes-runs perfectally no probs

ps1-was abandoned but we will see it again wen sony puts it out officailly in one of its future updates

June 22nd, 2006, 21:15
whats missing (all not possible)-

present but unplayable-
n64 (feasible)
ps1 (feasible

June 22nd, 2006, 21:29
theres lots of emulators that can b fully emulated the ones i played and personally like best

snes TYL ive played this for 20 hours +
nesterj perfect emu many good games
ScummVM ahh monkey island 1+2
sega genesis this is emulated flawlessly:D
game boy/color his runs good .....
amiga :D i dont really thik that many ppl play amiga

June 22nd, 2006, 21:32
haha yea im shure wed all love xbox GC DC PS2 emus on psp if it was possible id shut my windows lock my door and i probably wont see day light 4 a few months :D

June 22nd, 2006, 23:21
here here i say the same But mi 2 best right now neo geo
NES 100%
SNES 100%
Dgen 100%
Nec turbo graphic 16 100%
Atari 2600
Atari 800
Atari st

they all work great

June 23rd, 2006, 00:38
whats better Monkey64 or Daedalus?

June 23rd, 2006, 00:54
whats better Monkey64 or Daedalus?

there really isnt one thats "better" because both show great potential and i think that both are gonna be kept on everyones memory card:) as it is now daedalus is slightly better speed wise only because it has been resentally updated and psmonkey has not yet got around to updating his both are extreamly good and have great potential:D to single one out because the other is "better" is kind of wrong you still cant say which one is better because there not fully playable with all roms:eek: so we will just have to wait and see furture update on these emus in the future

i personally love both of them and cant really say which one is better:D

June 23rd, 2006, 21:09
snes 100%?? Not on mine. most games run REALLLLLY slow.(i have snes_tyl 0.4.2)

June 24th, 2006, 06:16
snes 100%?? Not on mine. most games run REALLLLLY slow.(i have snes_tyl 0.4.2)
Same here, I have the no-intro version and it runs Super Mario World at a fairly fast speed, but not 100%. And Super Mario Kart is really slow. I'm running it on 2.6, does that make a difference?

June 24th, 2006, 15:02
yes it does, the eloader slows down some gameplay in all homebrew (i think)

June 24th, 2006, 15:29
the eloader doesnt slow down game play it just takes up more memory and we cant take advantage of the media engine that the 1.5 snes_tyl version uses.

June 24th, 2006, 18:15
the eloader doesnt slow down game play it just takes up more memory and we cant take advantage of the media engine that the 1.5 snes_tyl version uses.

So on a 1.5 psp the snes emulator runs faster? That sux. I hope someone figure out another way to homebrew w/o the eloader then, or sony will finally be faithful to their users and allow homebrew on a new update. Sony is a brilliant company... but they can be SO STUPID sometimes!

June 24th, 2006, 21:18
Hmm I never knew that the eLoader slowed things down. If Sony allowed homebrew, then that would also allow UMD rippers, and Sony doesn't want that. If there were some crazy advanced programmers, they could make it so that applications that don't use the UMD reader would work fine. But then again, someone would find another exploit through that and somehow rip UMD's.