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View Full Version : Digital Re-Releases Deal Damage to Collections' Value [Collecting]



indiegames
December 17th, 2009, 01:40
http://cache.gawker.com/assets/images/9/2009/12/500x_custom_1261003125050_marvel-vs-capcom-2-trailer-storm-strategy-hd_3.jpgWho doesn't love it when golden oldies get a re-release over the PlayStation Network or Virtual Console (http://kotaku.com/tag/virtualconsole/)? Game collector, that's who. MTV Multiplayer examined collectible game values and saw many nosediving after getting a reboot on the current generation.
Some highlights or lowlights - really, you should go see the whole thing (http://multiplayerblog.mtv.com/2009/12/16/video-game-collectors-feeling-the-pain-of-re-releases/) - Marvel vs. Capcom 2 (http://kotaku.com/tag/marvelvscapcom2/) bottomed out after releasing to Xbox Live Arcade and PSN this year. After reaching highs of $109.99 (PlayStation 2) and $91.99 (Xbox), they slumped to $43 and $30 respectively after the title went out online. Ouch.
The games get a dead-cat bounce but prospects for a recovery beyond that aren't good, if Castlevania is any indication. Castlevania: Symphony of the Night in its PSOne form hit $50.75 in December 2006. The next year, the game was released on XBLA and PSN, dropping the hard copy value to $19.99. It's recovered slightly to $27.12, but that's just a little over half its pre-re-release (say that three times fast) high.
MTV Multiplayer did its analysis according to VideoGamePriceCharts.com. Really, though, take a look for yourself. They covered much more than those two titles above, and offer tips for the safest investments unlikely to be undercut by re-releases.
Video Game Collectors Feeling the Pain of Re-Releases (http://multiplayerblog.mtv.com/2009/12/16/video-game-collectors-feeling-the-pain-of-re-releases/) [MTV Multiplayer]


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