View Full Version : SBI Builder Woes.

July 14th, 2006, 21:10
I'm getting pretty ticked with this SBI building lark, and have gone through too many discs now.

I've been trying to make a sbiffy disc featuring a few Beats of Rage Mods, Sonic Retro and some other odd bits. The SBI's I didn't make myself worked, as did a Fenix one I did make, but all the BOR ones just reset the DC or just give me a black screen. I have no idea what I am doing wrong, as I've done everything from extracting files from the CDIs to creating the SBI's by the book (or should I say by the website, this website: http://consolevision.com/members/dchelp/index.php?Tutorials)

Don't suppose any one could figure out what I'm doung wrong, or even better, submit SBI's of the games I'm trying to make SBI's out of? Cheers.

Files I'm using:
Crisis Evil,
Hyper Final Fight the last Round,
Super Methane Brothers (works),
Fenix (works),
Sonic Retro,
Beats of Rage Remix 2: ROD

July 14th, 2006, 22:37
BoR won't load directly within DI. You need a loader, there's a SBI of one here (http://dreamcast.dcemu.co.uk/Bor_bO.sbi.zip)

The readme:

IMR's BOR mod loader, SBI version

What you've got is a ready to go set of files for access via DreamInducer
All you need is some BOR pak files.

To get it to work:
Step 1 - put your pak files (up to 4) in the Inducer directory.
Step 2 - rename the original Bor.pak to Bo4.pak
Step 3 - pak files MUST be named Bo1.pak, Bo2.pak, Bo3.pak and Bo4.pak
Step 4 - you can name your mods on screen accordingly...

example: first mod - Megaman.
A - Name your Megaman BOR pak: Bo1.pak
B - Go to the bor folder
C - Open modn1.txt
D - Change Modname1# to Megaman# (or whatever you want to call it).

You can change the name of the first 3 mods selectable at the menu.

----------------------NOW GO PLAY YOUR BOR MODS----------------------


BOR Engine - Senile Team
Mod Loader - IMR
Selfboot Version/Readme - DCDayDreamer

SBI by me, Ethoscapade

Other then what's explained I don't know how to use it.

July 15th, 2006, 15:02
Ooh yeah, I had a look at that tool but was put off when it said you can only use 4 pak's (one of these mods uses 4, and another uses 2). Explains why they were not working though.

July 16th, 2006, 00:19
That BoR Loader will only work with BoR mods that use the original BoR, not OpenBoR....

I will try to put up a simple mod loader soon...