View Full Version : Any differences between tiff and GTA eLoader?

July 20th, 2006, 03:02
I noticed that the GBA emulator only works with the GTA exploit for 2.0 firmware users.

I've also noticed that using the TIFF exploit (.97 bock) is not even remotely reliable. In other words, say I loaded up my SNES emu, after selecting it from the "bock" eLoader menu, it will turn the screen black and then the PSP will hang or turn itself off.
After doing this 1-3 times, it will finally load.

Another quirk is that sleepmode is not enabled like it is in 1.5.

It's annoying as hell. Yes, I'll downgrade soon, but I would like to know if this happens with everyone else.

Does the GTA loader act in the same manner or does the TIFF exploit eat up more memory?

July 20th, 2006, 20:42
I think that the TIFF exploit allows more access to the system hardware. This shouldn't even be in this section. Someone move it.

July 21st, 2006, 01:43
i think they are the exact same, but sometimes ppl use eMenu instead of eLoader, and your looking at both of those, instead of just the successor of bock(emenu)

July 22nd, 2006, 10:10
So no one has had any problems with the TIFF exploit not allowing the PSP to go into hibernation mode or even go back from the ROM menu?