View Full Version : OpenTTD v1.0.5-RC2

November 17th, 2010, 13:14
News via http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-15899.html

A new version of OpenTTD has been released. OpenTTD is a clone of the Microprose game "Transport Tycoon Deluxe", a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.

1.0.5-RC2 (2010-11-14)
- Fix: Reading (very) recently freed memory (r21182)
- Fix: Default service interval for ships/aircraft got switched [FS#4222] (r21155)
- Fix: Size of sort buttons for save/load and build vehicle list gui could be too small [FS#4221] (r21151)
- Fix: [NewGRF] Crash when disabling static NewGRFs (when joining/starting a server) [FS#4208] (r21130, r21129, r21128)
- Fix: Upper limit for snowline was too low [FS#4203] (r21078)
- Fix: Wrong (maximum) value shown for generation seed in the in-game console [FS#4192] (r21075)
- Fix: [Windows] Make sure to be upgraded openttd is not running when installing [FS#4212] (r21146)
- Fix: Under some circumstances the file handle of the downloaded savegame would not be closed, and validity of the handled was not checked in all cases (r21027)
- Fix: [NewGRF] Crash when getting an industry ID at an offset that uses some ŽoldŽ style industry tile [FS#4157] (r20912)