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View Full Version : Miyamoto Talks Wii-mote Logic



wraggster
September 13th, 2006, 22:22
Mr. Miyamoto, in an interview with Nintendo's .jp site, explains some of the logic behind the Wii-mote. From the Gamespot article:

"In the process of contemplating how to make a controller that was not intimidating but still allowed for traditional game play, Miyamoto had this realization: 'There's no need to use both hands.' He added that the idea was to break the existing conventions a little, but not too much. 'If you go too far off the deep end, the product will be eccentric for the sake of being eccentric,' Miyamoto said."

Cooe14
September 14th, 2006, 04:23
"'If you go too far off the deep end, the product will be eccentric for the sake of being eccentric,' Miyamoto said." That's very true. But when is Miyamoto wrong? He is like god in the gaming world. Anything he says is true and usally awesome.

Adrenalin
September 14th, 2006, 05:39
"'If you go too far off the deep end, the product will be eccentric for the sake of being eccentric,' Miyamoto said." That's very true. But when is Miyamoto wrong? He is like god in the gaming world. Anything he says is true and usally awesome.

haha, well stated ^^

Video_freak
September 14th, 2006, 05:40
More and more on the Wii! :)

stotheamuel
September 14th, 2006, 16:04
"'If you go too far off the deep end, the product will be eccentric for the sake of being eccentric,' Miyamoto said." That's very true. But when is Miyamoto wrong? He is like god in the gaming world. Anything he says is true and usally awesome.


lol they were wrong with the gamecube...