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View Full Version : [Dingoo] Zdoom for Dingux



PSPReview
July 30th, 2011, 19:20
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Newly released/updated for the Dingoo a320 (http://www.ishopvideogame.com/dingoo-a320-mp5-handheld-game-player-p-1679.html?ref=131) and Dingoo a330 (http://www.ishopvideogame.com/dingoo-a330-game-handheld-console-p-1869.html?ref=131)

Zdoom for Dingux v0.1 (27/07/2011)==================================Based on Zdoom [http://www.zdoom.org/] OpenAL Branch 2.5.0 (r2984)Dingux port by Shin-NiL [http://www.shinnil.co.cc]Prerequisites to run====================- Dingux installed with the latest elta's rootfs;- WAD files from Doom, Hexen, Strife, etc;Installing==========- Extract the contents of the file 'zdoom_dingux_v0.1.bin.7z' to your miniSD card;- Copy your WAD files to the directory 'wad';- Edit the script file named 'edit_me_before_run.dge' as you need. You can create one script file for each WAD.- Create a link with your favorite application launcher to each dge script created on the previous step.Performance Tips=================- I always recommend to use '-nosound' parameter, since OpenAL does not seem like much of dingoo. Without sound the game runs much better;- Unfortunately zdoom consumes a lot of processing power, so overclocking is always welcome;- If you know how, you can edit the 'zdoom.ini', located in the '.zdoom' folder.Special Thanks=============="ibm 5155" & "flpstrquerendoumdingoo!!!" from dingoobr boards.

Download Here (http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,30,519)