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View Full Version : D2X-XL v1.15.242



wraggster
August 1st, 2011, 23:11
via http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-17339.html

D2X-XL is an OpenGL-port of Descent II.
Supported platforms are Linux, Mac OS X and Windows.


Quote:
updates since last AEP reported release 1.15.239

v1.15.243

Fixed: A bug in secret level handling could cause program crashes


v1.15.242

Fixed: Removed a few bugs that under rare circumstances could cause program crashes


v1.15.241

Fixed: Joystick deadzones weren´t properly set after loading a player profile

Fixed: Fire wasn´t rendered properly when soft particle blending was disabled

Changed: Reverted a collision handling related change that apparently prevented proper sliding of the player ship along walls and around corners

Improved: HUD messages won´t show on screenshots

Improved: HUD and RADAR will not be rendered during the player ship explosion sequence anymore

New: Robots firing fusion guns will have a 3D shockwave effect

New: Mods can now have level specific loading screen background images

New: Mods can now have level specific loading screen background images


v1.15.240

Fixed: The heavy fighter´s shield could be charged to 200% with an energy -> shield converter

Improved: Player ships will not endlessly bounce off walls when being driven against them while having thrust


For the complete changelog, please visit the official site

http://www.descent2.de/