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View Full Version : Indievania makes a comfy home for indie developers and their games



wraggster
August 7th, 2011, 21:58
http://www.blogcdn.com/www.joystiq.com/media/2011/08/indievania.jpg (http://www.joystiq.com/2011/08/06/indievania-makes-a-comfy-home-for-indie-developers-and-their-gam/)
Independent development can be a long and laborious road, but Capsized creator Lee Vermeulen is hoping to make it a little smoother with Indievania, a new open platform where developers can sell and promote their indie darlings. Indievania is a direct-to-fan, DRM-free platform, where developers will interact directly with potential players, eliminating any middle-men and their exorbitant fees. In beta, Indievania is currently offering four games, BEEP, Steel Storm (http://www.joystiq.com/tag/steel-storm/), and two of Vermeulen's Alientrap (http://www.joystiq.com/tag/alientrap/)creations, Capsized (http://www.joystiq.com/tag/capsized/) and Nexuiz Classic.

Indievania will host alpha, beta and prototype game versions for developers to raise title awareness, and asks only 9 percent for hosting a game, much lower than theindustry-standard (http://www.joystiq.com/2011/07/22/there-may-be-some-games-in-your-google-plus-soon/) 30 percent. Payments are only accepted through PayPal now, but Vermeulen plans to add Google Checkout and Amazon Payments later. Developers can submit a game and have it selling within one day, with complete control over their store page and price. Games will be featured, front-page style, according to popularity or overall quality.

Indievania sounds like a wonderful opportunity for independent developers -- at least, unlike Dracula's -vania, we don't think it will completely suck.http://www.joystiq.com/2011/08/06/indievania-makes-a-comfy-home-for-indie-developers-and-their-gam/