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View Full Version : Razer Blade: hands-on with 17 inches of gaming greatness



wraggster
August 26th, 2011, 23:48
http://www.blogcdn.com/www.engadget.com/media/2011/08/razerbladepostshotdantetktk3.jpg (http://www.engadget.com/2011/08/26/razer-blade-hands-on-with-17-inches-of-gaming-greatness/)
Something big's been brewing over in Carlsbad (http://www.engadget.com/2011/08/21/razer-teaser-reminds-us-that-pc-gaming-is-not-dead-neither-ar/), and the time has finally come for it to be revealed to the world: the Razer Blade. The onyx aluminum beaut before you is the culmination of over three years of work by a stealth team of engineers -- many of them absorbed from the former OQO team (http://www.engadget.com/2009/05/21/rip-oqo-company-discontinues-repair-service-disconnects-phone/). Despite being only 0.88 inches thick (thinner than another 17-incher we know... (http://www.engadget.com/2009/01/06/apple-unveils-all-new-17-inch-macbook-pro/)), the svelte number still packs a punch with a 2.8GHz Core i7-2640M CPU and GeForce GT 555M graphics replete with 2GB of GDDR5 video memory. All that graphical horsepower will splay your exploits on a 17.3-inch LED 1920 x 1080 full HD panel with an HD webcam nestled above. Rounding out the package is 8GB of RAM, three USB ports (one of the 3.0 persuasion), HDMI-out and a 60Wh integrated battery. And it could all be yours for $2,799 when it debuts in Q4 of this year.

That's dandy, but we're more stoked on the 480 x 800 LCD trackpad just to the right of the backlit keyboard. It works either as a multitouch-enabled input device or as an additional display for in-game info when the urge to slay demons with an external mouse strikes. North of that hotness lie ten fully customizable buttons, both in appearance (courtesy of a separate LCD) and in function. The keys and trackpad are running a custom Switchblade UI -- inspired by the company's oh so sexy Switchblade concept (http://www.engadget.com/2011/01/06/razer-switchblade-7-inch-pocket-gaming-concept-blows-our-minds/) that we saw at CES (http://www.engadget.com/2011/01/06/razer-switchblade-preview-3g-intel-oak-trail-almost-definitel/). And just like the concept, Razer's used a custom lighting panel to ensure you can see those keys clearly from an angle -- people don't look straight down at their keyboards, after all. Follow on past the break for more impressions, video and PR.

http://www.engadget.com/2011/08/26/razer-blade-hands-on-with-17-inches-of-gaming-greatness/