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View Full Version : The disappearance of skill in games



wraggster
April 6th, 2012, 21:59
http://www.blogcdn.com/www.joystiq.com/media/2012/04/mariogalxyheader.jpg (http://www.joystiq.com/2012/04/05/the-disappearance-of-skill-in-games/)
Getting into gaming isn't easy. The always-growing lingo and concepts -- from friend codes to headshots -- are sometimes indecipherable to others. The games offered in mainstream commercial channels are not always inclusive, in that they are largely made by homogeneous groups of developers and marketed toward a specific demographic of users.

Most games also require a certain degree of hand-eye coordination, manual dexterity and reflexes -- skills that are developed over time in an effort to overcome a game's challenge. Challenge as a barrier of entry is one that 'hardcore gamers' cling the most closely to. As far as the hardcore gamer is concerned, games are all about proving ourselves and overcoming challenge. Achievements, scores, and the popularity of multiplayer modes show that having the opportunity to master and display skill is addictive.

In the latest generation, something curious began to happen: the industry started experimenting with accessibility. Developers and designers are slowly reconsidering the necessity of skill.
http://www.joystiq.com/2012/04/05/the-disappearance-of-skill-in-games/