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View Full Version : A mini 3d platformer engine



wraggster
April 16th, 2012, 00:19
via http://forum.gbadev.org/viewtopic.php?t=17843&sid=20b2110244d04ce698e43f7b9ebfd846

My little demo, nothing fancy. You can jump around in 3d worlds, collect keys that open doors and shoot bullets that disintegrate as soon as they touch an object.

Fully tested on a real DS.

Controls:
A button - jumping
B button - shooting bullets
D-pad - movement

Screenshots:
http://sites.google.com/site/bl0ckeduserssoftware/clown3d-ds-screen1.PNG (http://sites.google.com/site/bl0ckeduserssoftware/clown3d-ds-screen1.PNG)
http://sites.google.com/site/bl0ckeduserssoftware/clown3d-ds-screen2.PNG (http://sites.google.com/site/bl0ckeduserssoftware/clown3d-ds-screen2.PNG)

Source code and compiled .NDS file download:
http://github.com/bl0ckeduser/clown3d-DS (http://github.com/bl0ckeduser/clown3d-DS)

Special thanks:
- mtheall for his technical support
- Dovoto for his example code, of which I copied several bits (with proper citations)
- devKitPro developers and forum

Enjoy!