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View Full Version : Most Game Console Power Draw Comes From Time Spent Idling



wraggster
April 22nd, 2012, 22:15
Springer Science and Business Media has discovered that during 2010, almost 70 per cent of the overall power draw of the world's consoles was thanks to idling (http://www.itproportal.com/2012/04/19/over-two-thirds-of-game-console-power-draw-was-idling/#ixzz1sZQADwZR). This total came to over 10.8 TWh of energy, equating to well over a billion dollars in wasted power. The biggest culprit for the trio of main consoles of this generation was the PlayStation 3, with its first edition having an active power draw of 180 watts and an idling draw of 167. As the report states, the Xbox 360 wasn't much better (http://www.andrew.cmu.edu/user/kmullins/VG_energy_savings_potential.pdf) however, with active/idle draws of 172/162w respectively. Both of those consoles have got far better with their hardware revisions, more than halving the idle power consumption, but the Wii has been ahead of the curve the whole time. Its active/idle power draws were as low as 16/11w. The only real difference with the Nintendo console was whether its WC24 was enabled or not. With it on, standby power jumped from 2w to 9w."
http://hardware.slashdot.org/story/12/04/22/145216/most-game-console-power-draw-comes-from-time-spent-idling