View Full Version : quick question about gpSP (no not a bios question)
November 29th, 2006, 16:51
i remember hearing about the gpSP being on the pc as well (yaknow like a gba emulator such as the VBA) anyways i was wondering a few things about it
1. is there really an gpSP for the computer and where can i download it
2. can it load save states from my psp?
3.is it up to date with the psp version?
thanks for answering if i dont post back soon just wait im on an off period at school right now
November 29th, 2006, 16:53
oh the reason for the savestates is because im playing summon nights 2 swordcraft story and i cant save my game only use savestates :(
November 29th, 2006, 17:31
Have you tried saving the game, then loading the save game file?
November 29th, 2006, 19:29
no what i mean is the fact that it always says corrupt data when infact it isnt but vba doesnt recognize .svs(gpSP save state) it only recognizes .sgm(vba Save state)
November 30th, 2006, 02:18
please any help would wonderful a link or something please
November 30th, 2006, 02:32
I don't know if Exophase has actually released a version of Gpsp for PC, but I think he has one that he uses for development and such. As for the savestate thing, you might be able to find a converter to convert .sgm to .svs, or you could just try changing the extension manually and see what happens
November 30th, 2006, 02:53
thats true i dont know why but i didnt think of that but im not sure i think i have seen it somewhere i dunno maybe im crazy thanks for the idea XD but ill wait till i have more confirmations
November 30th, 2006, 03:02
ok you cant change the svs to sgm
November 30th, 2006, 10:51
It's possible to build a PC version from the source..
Right now savestates from the PSP version will crash. And no, it's not really exactly synchronized with the PSP version, a lot of features don't really work on it.. compatability is a little different (depends on dynarec vs. interpreter there)
No real reason to want it, unless your computer is uber-slow.
November 30th, 2006, 16:41
wow im kinda honored a response from the creator but anyways yea i have noticed that but my pc can more than handle it but thats kind of odd maybe i will work on a save state converter or maybe find one somewhere just depends on how lazy i am ;) i dunno i just thought i saw a thread somewhere and do you know why my game wont save it just gives me the error gamesave failed and it only happens in mmbn6 and summon night 2 for me do you think it could be my bios? i got it from my friends gba he ripped it for me and sent me a copy of his (he did the same for his psp)
but other than that i dunno maybe im just sol when it comes to sn2 well i guess i just wait and see
November 30th, 2006, 16:52
It's because there are bugs in the savegame handling that affect those two games. Wait for the next version.
November 30th, 2006, 17:15
Current version is V.good exophase thanks for working on such a great emu.Been playing advance wars 2 all week, no problems with it at all, id heard rumours of it not being compatible.
December 2nd, 2006, 04:19
lol just my luck thanks for the feedback exo!!!
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