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View Full Version : Racing games 'need next-gen' to save genre



wraggster
May 1st, 2012, 23:49
Blur, Split/Second and Motorstorm 'are too niche for the modern market', says Sumo's Gareth Wilson

Racing games need a new generation of consoles to be successful again, Sumo Digital’s chief designer has claimed.
Speaking to Oxm (http://www.oxm.co.uk/41095/only-next-gen-consoles-can-save-the-racing-game-says-blur-designer/), Gareth Wilson said that it was difficult to push racing games at the end of a console cycle as they needed new technology to improve titles and entice new customers.

"We need a new console," said Wilson. "Racing games always do well when a new console comes out, and you do a new physics engine and improved graphics.
“But towards the end of a console cycle it's always quite hard to push racing games, I think, because if you've Dirt 1 do you need Dirt 3? If you've got Project Gotham Racing 3, do you need PGR4? I'm not so sure. It really relies on technology, the racing genre. Maybe more than other genres.”
Wilson highlighted the example of PGR3, and claimed that elements such as a fully modelled Ferrari dashboard were impossible to do on previous hardware, and gives a sense of what could be done on the next generation of consoles.
http://www.develop-online.net/news/40652/Racing-games-need-next-gen-to-save-genre