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View Full Version : Big budget console model 'unsustainable'



wraggster
May 3rd, 2012, 22:58
'It takes billions of dollars to create a system and takes years to get your money back', says Red 5 Studios CEO

The big budget home console model is broken and unsustainable, claims Red 5 Studios CEO.
Speaking to Eurogamer (http://www.eurogamer.net/articles/2012-05-02-firefall-developer-consoles-i-believe-are-dead), the former World of Warcraft lead Mark Kern said it costs manufacturers billions of dollars to create a console and market it for an extended period of time.

He also claimed that developers were forced into investing more in a market where only triple-A and indie titles can survive, with studios becoming more risk averse and in danger of boring customers with a lack of innovation.
"It takes billions of dollars of investment to create a console and then you have to milk it for five-to-seven years in order to get your money back," said Kern.
"I think the model is broken. You keep making these bigger and bigger bets and what that forces you to do is play it safer and safer. And if you play it safer and safer with your gameplay, people will get tired of the crap you're serving.

http://www.develop-online.net/news/40688/Big-budget-console-model-unsustainable-Red-5-CEO