View Full Version : Quake 3 Arena DC available to licensed Quake 3 developers

March 20th, 2005, 16:09
Has anyone been to the official ID software Technology Licensing Page?

And have you Quake modders and program gurus read this:

Our technology is unsurpassed in the number of operating systems that it operates under. All of these are included with any of the licenses. For example, when you license the QUAKE III Arena engine, you get Mac and Linux in addition to the PC for no extra up-front cost. You’ll also have the ability to use the Dreamcast port of the engine without additional up-front cost, as well as any other operating system or console ports for which we own the source code. Both the QUAKE and QUAKE II engines have similar features and cross-platform functionality.

If this can be used in any way, please comment on the issue, I'm personally involved with game-dev for 3 years (design/modelling/animation) with another engine that has nothing to do with the DC, but will be happy if something came out of this and some cool indie projects emerge.

Originally posted by Segata Sanshiro:

March 20th, 2005, 16:16
thats majorly interesting

March 20th, 2005, 18:58
Hmmm this reminds me of an old topic, where at some convention someone here had been talking to someone from id, who seemed very interested in the DC scene, i wonder if that could be the reason. Will root around for the topic.

March 20th, 2005, 19:17
Found it!

Wonder's if DS is in some way responsible for this.


March 20th, 2005, 19:28
Wow! That's great news :) I can't wait to see what comes out of this.

March 20th, 2005, 19:50
oh and as quzar has just pointed out to me, this does in no way meant the dc version is going open source, it just means u get the dc version of q3 when u license q3