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View Full Version : The Decline of Fiction In Video Games



wraggster
July 19th, 2012, 01:19
Speaking to Eurogamer, art maestro (and visual design director of upcoming stealth/action game Dishonored) Victor Antonov put into words what many gamers have been feeling about the gaming industry of late:"It's been a poor, poor five years for fiction in the video game industry (http://www.eurogamer.net/articles/2012-07-18-its-been-a-poor-poor-five-years-for-fiction-in-the-video-game-industry). There have been too many sequels, and too many established IPs that have been ruling the market. And a lot of them are war games. And they're great projects and great entertainment, but there's a lack of variety today. So, when you step out of this established genre, people cannot grasp it, or the press tries to find a match. ... We were always waiting for the next generation of great worlds or great graphics. Well, great graphics came; the worlds that came with these graphics are not up to the level of the graphics. ... Games should sort of split up and specialize and assume that there's such a thing as genre, and they shouldn't try to please everybody at the same time and try to make easy, diluted projects. Let's go for intensity and quality."

http://games.slashdot.org/story/12/07/18/2153245/the-decline-of-fiction-in-video-games