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gamerremag
January 6th, 2007, 02:27
could postal be ported from pc to psp?

i dont know much about the process....so im going to give the minimum requirements for the game

* 133 MHz or higher CPU
* 16 MB or more of RAM
* 24 MB or more of available hard drive space.
* Any Video Card (with at least 256 colors at 640x480 resolution)
* 16-bit Audio Card (Sound Blaster 16 or 100% Compatible)


i know the psp has 333mhz when it gets overclocked (tho its using a different architecture), but im not sure about the RAM (i think its 32mb) and hdd space should be fine

Cheyzak
January 6th, 2007, 12:50
In order for anything to be ported, the hackers/developers need the source code. IMO the game would be possible to port according to your specifications, but it all depends on the code and it's graphic engine.

scottyboynow
January 6th, 2007, 13:32
Whats It Called?

Technicolour
January 6th, 2007, 13:55
You know, if there is ever decent x86 emulation on PSP there are far more worthy games :P

gamerremag
January 6th, 2007, 17:49
Whats It Called?

what my game? or...

jak66
January 6th, 2007, 18:09
me thinks he didnt see the bold part


could postal be ported from pc to psp

im no developer, but i think that as long as screen resolution could be cut (640x480 resolution, not on the PSP) then it should be do-able

mcvader
January 6th, 2007, 18:27
A full speed dos emu would cover it :) , but that aint gonna happen :( .

gamerremag
January 6th, 2007, 18:54
:( i wanted to light people on fire portably :(