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wraggster
August 16th, 2012, 22:03
The Traditional development titans are moving to social, casual and new monetisation models, says Reid

The industry is increasingly retreating away from big ambitious games in favour of casual genres, the CMO of CCP has said.
Speaking in a newly published interview with Develop (http://www.develop-online.net/features/1690/CCP-The-King-of-independence), David Reid said over the past few years many of the traditional big studios had taken their foot off the gas when it comes to triple-A core gaming experiences.

He felt that many developers had shifted their focus to social and casual games as well as new monetisation models, although admitted this did not necessarily mean all these titles were poorly made.
“A lot of gamers in particular, and those of us who work in independent development, we’re still gamers as well, and we see what’s happened in the industry the past few years of almost a retreat from big ambitious games,” said Reid.
“I’m not saying there aren’t good games out there but you can really see how the traditional titans of the industry have maybe taken their foot off the gas from great core gaming experiences in favour of social, casual genres and platforms and monetisation models.

http://www.develop-online.net/news/41739/CCP-The-industry-is-retreating-from-ambitious-games