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View Full Version : OpenMW v0.17.0



wraggster
August 27th, 2012, 18:13
OpenMW (http://openmw.org/) is an open-source engine for the game The Elder Scrolls 3: Morrowind (http://en.wikipedia.org/wiki/The_Elder_Scrolls_III:_Morrowind).

Quote:
The OpenMW team is proud to announce the release of version 0.17.0! Release packages for Ubuntu are now available via our Launchpad PPA (https://launchpad.net/~openmw/+archive/openmw). Release packages for other platforms are available on our Download page (http://code.google.com/p/openmw/downloads/list). This version introduces a new player control system, potion usage, a Main Menu, and a multitude of fixes and improvements.
Check out our release video by WeirdSexy:

Known Issues:



Activating a bed can lock up the game
There is a minor memory leak that will be fixed in 0.18.0


Changelog:


Fixes for physics shapes and dark textures
Fix for character normals
Fix for laggy input on OS X
Added support for objects crossing cell borders
Re-implemented dropping items
Implemented a Main Menu
Implemented Camera Modes and proper Player control
Added support for object rotation and scaling
Fix for NIF material sharing
Implemented potion usage
Implemented skill gain backend
Implemented Drain/Fortigy dynamic Stats/Attributes magic effects
Fix for various crashes and errors
Fixes for memory leaks
Various improvements for console scripts
Various code cleanup and improvements


http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-19202.html