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View Full Version : Capcom: Resident Evil 6 PC won't repeat RE4's missteps



wraggster
September 22nd, 2012, 22:00
Nowadays if a PC version of a game is coming later than its console counterpart, the developer/publisher combo better have a damned good reason to provide the platform’s community.
Capcom appears to nailing it in the case of Resident Evil 6.
While the console version arrives next month, the PC port will be coming later – a move Capcom is making with care and purpose according to senior VP Christian Svensson.
"The process did not begin until after the console versions were complete, submitted, approved by console 1st parties to use that final codebase as the starting point," he said on the Capcom Unity forums (http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/29378881/mr-svensson-can-you-tell-us-when-start-to-make-resident-evil-6-pc-version&post_num=34#524127181).
Svensson added that it will still be some time before the company provides details on release dates and PC specs, but rest assured the final product will be of a much higher quality than the series past ports.
"Projects like this you guys seem to think are 'trivial' but they are not," he said. "When they get treated as trivial, you end up with Resident Evil 4 PC... which I don't think too many true fans were pleased with."

http://www.mcvuk.com/news/read/capcom-resident-evil-6-pc-won-t-repeat-re4-s-missteps/0103227