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wraggster
January 19th, 2007, 19:00
Heres an excerpt:


Have you ever been in an all-out, balls-to-wall fight with a monstrous alien craft far more powerful and dangerous than your puny self and, through sheer luck, taken it down? In Command & Conquer 3 Tiberium Wars, you're gonna get that chance.

When we visited Electronic Arts last week to play Command & Conquer 3 Tiberium Wars, we were witness to such an event. In a fight between the GDI (Global Defense Initiative) and the Alien faction, the human base was in bad shape. An alien aerial force swooped in, wiped out a defense post outside the base, and was threatening an end-game run. Just to double the agony, the Alien forces then sent an Alien Walker, a towering three-headed walker that can shoot in three different directions simultaneously, our way. Somehow, and after huge losses to the base, we downed it. Then, real casually, EA Senior Producer Michael Glosecki said, "Hey, if you call up some engineers, you can re-wire that walker to fight on your side." And with that, the time in our demo ended. "But wait…we can do what?"

The GDI move in with super tankers to rough up some palm trees.

Command & Conquer, since its birth at Westwood Studios more than 10 years ago, has commanded a huge following on the PC. Now, in late spring, Xbox 360 owners will see the newest iteration of the real-time strategy land on this next-generation console. Following its foray into the unexplored RTS genre on consoles with The Lord of the Rings: The Battle for Middle-earth 2, EA is once again rallying up troops to fight online. Only this time, they aren't elves and wizards, trolls and goblins, magic users and monsters. No, this time it's a high-tech war teeming with the coolest futuristic war machines you'll ever control.

Full article HERE (http://uk.xbox360.ign.com/articles/756/756488p1.html)