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View Full Version : Skulls of the Shogun offers game syncing across Windows, Windows Phone and Xbox



wraggster
January 31st, 2013, 21:27
http://www.blogcdn.com/www.engadget.com/media/2013/01/skulls-of-the-shogun-surface_620x340.jpgCross-platform game compatibility and syncing aren't anything new (http://www.engadget.com/2010/07/19/android-versus-iphone-live-multiplayer-gaming-made-possible-in-s/), but there have been few if any games that truly make us feel at home when we switch devices. Developer 17-Bit's just-launched Skulls of the Shogun bucks that trend in style as the first game with a unified experience across every one of Microsoft's platforms. Start a game on a Windows 8 or RT PC, Windows Phone or Xbox 360, and cloud saves will carry over with nary a hitch in sight. Turn-based multiplayer works the same way: anyone involved in a match can play from whichever device is convenient, rather than give up a big screen or mobility. We just wish the undead strategy game's prices enjoyed the same level of consistency -- Skulls costs $5 on Windows Phone, $10 on Windows PCs and 1,200 points on the Xbox. Still, we'll bite if it means squeezing in one more round on our Surface (http://www.engadget.com/2012/10/23/microsoft-surface-rt-review/).

http://www.engadget.com/2013/01/31/skulls-of-the-shogun-offers-true-game-sync-across-windows-platforms/