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View Full Version : A new Texture Quadratic Demo



wraggster
April 27th, 2005, 00:09
Here is a demo showing off the functions:
1) gluSphere
2) gluCylinder
3) gluDisk
4) gluPartialDisk
5) good ole Dovoto's textured cube

All have the ability to be textured inside and outside.
I have a bit more optimizing to do on the texture side...but I think I have the functions working pretty well. These functions will only work with GL_NONE (not smooth or FLAT), and GL_FILL (no point or line mapping?)

Press A to change the figure (or z on the PC):
http://forum.gbadev.org/viewtopic.php?t=5545