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wraggster
March 14th, 2007, 00:22
WIP News of the Dreamcast Emulator (http://dknute.livejournal.com/) for Windows via Elation (http://www.e-lation.net/site/news_8461.html?PHPSESSID=34e409f82780ea2234ed9a9ca eff67f4)


I want such basin too !
It acts great toy Vertex Shader. First effects of conversions are and despite lack of palette and classification, part of game is presented completely supportably. Certainly < obvious > does not have rouge (roses) without thorns they register third - some game współrzędną 3D as 1/Z, instead of 1/W. For example, Soul Reaver. Effect is such, that dependent on program VS either (or) it acts ( SR but other games not ), either (or) on retreat. That beguile idea as it get around (celebrate) truth some, but there will be next ball at leg for unit PVR2. It and top of iceberg so if it walks about problems with emulation this match.

BrooksyX
March 14th, 2007, 01:58
Good to hear!
Won't be long now until someone releases a fullspeed Dreamcast emulator.

Pavlik
March 14th, 2007, 10:22
WIP News of the Dreamcast Emulator (http://dknute.livejournal.com/) for Windows via Elation (http://www.e-lation.net/site/news_8461.html?PHPSESSID=34e409f82780ea2234ed9a9ca eff67f4)


I want such basin too !
It acts great toy Vertex Shader. First effects of conversions are and despite lack of palette and classification, part of game is presented completely supportably. Certainly < obvious > does not have rouge (roses) without thorns they register third - some game współrzędną 3D as 1/Z, instead of 1/W. For example, Soul Reaver. Effect is such, that dependent on program VS either (or) it acts ( SR but other games not ), either (or) on retreat. That beguile idea as it get around (celebrate) truth some, but there will be next ball at leg for unit PVR2. It and top of iceberg so if it walks about problems with emulation this match.

IOt was translated from polish land so: współrzędną 3D is coordinate 3D and name of emu "MAKARON" is in english NOODLE. It was named in Poland because the swirl :)