View Full Version : Football Manager goes MMO!

April 20th, 2007, 13:13
Sports Interactive and Sega have blown the lid off Football Manager Live, a new direction for the acclaimed football management sim that kicks it into the world of massively multiplayer online gaming.

Scheduled to release in spring 2008, the game lets you create a football club from scratch and pit it against other virtual managers over the 'net. Sega describes it as "the definitive test of football management skills, allowing you to set-up mini-leagues amongst your friends, bid in player auctions and compete in live matches 24 hours a day, 365 days a year."

Matches in Football Manager Live occur in real-time with games watched via a 2D match engine, and managers are given a range of tactical options with which to switch team play during on-pitch confrontations. You can also hurl ridicule at your manager opponent via in-game chat while on the virtual touchline, and managers can watch competitors play to scout out enemy strategy and tactics.

"Imagine a cross between Football Manager, fantasy sports and auctions sites and you are part of the way to understanding Football Manager Live" Sports Interactive boss Miles Jacobson has said. "It's great to be able to announce the game, and we can't wait to see the reaction to the beta when it launches next month."

Bringing the series to the MMOG world hasn't seen the nitty-gritty of management ripped out either. Balancing finances, improving squads by selling players and using an auction style transfer system will all be part of the experience, and you'll also get to do obvious stuff like choose your club name, colours, badge and home pitch size.

Sports Interactive co-founder Oliver Collyer, who's idea Football Manager Live is, has said the developer is "creating something that is fun, challenging and sociable... With Football Manager Live, we're ripping up the script that says how online football management games should work."

via cvg (http://www.computerandvideogames.com/article.php?id=162341)