View Full Version : Halo 3 Beta for Xbox 360 racks up 12 million hours of playtime

June 15th, 2007, 16:17
via Tech Digest (http://techdigest.tv/2007/06/halo_3_beta_for.html)

And no, that's not just from seven crisp-guzzling geeks in Kentucky with too much time on their hands. Microsoft actually signed up 820,000 Xbox 360 owners for its Halo 3 multiplayer beta test, which means an average of 14.6 hours per participant.

More numbers: in total the beta generated 350 terabytes worth of downloads from Microsoft's server. And particularly popular was the feature allowing players to record their games and send the footage to friends 580,000 saved films were created by beta testers.


June 16th, 2007, 16:38
dial up sucks (again)

June 18th, 2007, 10:02
Heres some quick math
350TB / 14.6 Game Play Hours Per User =

23.9 TB / Hour for ALL during Play.
23.9 TB / 820,000 Users playing =

31.5MB/h per hour per user
31.5MB/h / 60 minutes in an hour =

525K/m per user per minute
525K/m / 60 seconds in an hour = 8.7K/s

Now 8.7K/s is about how much a connection uses in Xbox Live, but Its not to Microsoft, its to the host.

I think they ment Total Bandwidth Used because of the beta was 350TB, not data sent/received by microsoft servers.

The beta itself which needed to be downloaded in contrast was ~800MB, for each user downloading, that is a much heartier 656 TB.
(800MB * 820,000 Users)

Not sure where these figures are coming from.

June 19th, 2007, 02:23

For Pete's sake, is it that good?!

June 20th, 2007, 09:24

For Pete's sake, is it that good?!
Not really, I mean usually the halo's suck out loud right?I mean, it's not like people buy xbox just for that...
btw, just messin with you man, it is actually getting more popular by the new games...do you own an xbox 360?