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View Full Version : Under the Hood With Battlefield 4



wraggster
October 16th, 2013, 12:10
EA took the wraps off Battlefield 4 this past week, offering players a chance to try an early beta. AMD has also been talking up Battlefield 4 in combination with their new Radeon R series line with a vengeance, (http://hardware.slashdot.org/story/13/09/25/2231258/amd-unveils-new-family-of-gpus-radeon-r5-r7-r9-with-bf-4-preorder-bundle) highlighting the features of its new Mantle API and close partnership with DICE, Battlefield 4's developer. Sometimes, enough modest changes evolve into an entirely new product, and when you factor in the tessellation improvements, terrain deformation, Mantle API support, enhanced audio cues, and better particle effects, that's what BF4 is shaping up to be. And it appears likely (http://hothardware.com/Reviews/Battlefield-4-Gameplay-and-Performance-Preview/) the game is going to be a premiere title across all of the current and future consoles plus PCs. Battlefield 4 is going to be closely watched for a number of reasons; Mantle performance, comparisons between the Xbox 360 / PS3 and Xbox One / PS4 versions, and, of course, on its own merits.

http://games.slashdot.org/story/13/10/15/2328228/under-the-hood-with-battlefield-4