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wraggster
August 12th, 2007, 20:20
Nightfox (http://palib.info/forum/modules/newbb/viewtopic.php?post_id=20605#forumpost20605) has posted a new release of his game for the Nintendo DS, heres the release info:


Hi! I just fixed a bug, sometimes, after loading a new map, sprite system crashes and game slowdown a lot (and sprites apear corrupted or just apear diferent sprites, some kind of memory overlap.) I added a function that clear all sprites from memory after i load new map, and seems it works fine now. Pls, i need some beta testers to fins this kind of bugs

Regards

Fox

Download: http://www.mediafire.com/?5jxon1zun1y
This Zip includes both NDS & SC versions

mikeb
August 12th, 2007, 20:23
well finally thr games gets a .nds version im gonna try this right now

Dragonic
August 12th, 2007, 22:44
I can try it for you. Mabye I'm not a good beta tester, but I can test i anyway ^^,

Edit: I tested it pretty fast, but what I discovered was when you jump up on a sprite(in the room with a ghost in and some yellow sprites to the left)you can stand on it until you move, because, if you move, the sprite goes right through you! Mabye you can't understand me, so I'll post some pics too.

Here I just jumped up on the sprite:
http://img513.imageshack.us/img513/727/capture1ur1.th.gif (http://img513.imageshack.us/my.php?image=capture1ur1.gif)

Here I pressed Left just a little, and see what happned:
http://img183.imageshack.us/img183/78/capture2ft4.th.gif (http://img183.imageshack.us/my.php?image=capture2ft4.gif)

Well, that's all from me this time. Hope I helped you with something! Oh, I almost forgot, I want you to make the man to jump a bit smoother, it feels like he jumps like this: /\, well, that was only a hint from me.

PS. Sorry for my bad English .DS