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View Full Version : D-Pad not cutting it..



gjm
July 15th, 2005, 14:35
I was afraid of this....
First off I am so glad to see the emulation pick up on this thing, its amazing how fast it is evolving, I am just a little dissapointed with the D-pad when playing games like KOF99 Samurai Shodown series etc. It is near impossible to pull of any technical moves, even a fireball or dragon punch for example.
Does anyone else have this problem?

CannedSoup
July 15th, 2005, 14:44
Yes the psp dpad is 2 spaced apart we know. Plus we know Sony has always had the worst dpad ever because dpads shouldnt be broken it should be connected.

parabolee
July 15th, 2005, 15:07
Try using the nub instead, I find that works good with beat-em ups like SF alpha

BaconButty
July 15th, 2005, 15:20
It's better but too loose to be consistant. It's a real shame that the d-pad is pox.

gjm
July 15th, 2005, 15:55
I wonder if theres a way to dremmel out the plastic around the dpad, making it one whole piece?

gjm
July 15th, 2005, 16:00
Actually, I found this, it might be worth a shot.
http://www.pspupdates.com/forum/archive/index.php/t-881.html

ArugulaZ
July 15th, 2005, 22:42
I'd just be happy if someone released a controller converter for the PSP. It seems possible... after all, Logic 3/Spectravision is releasing a keyboard for the system that plugs directly into the USB port.

Alternately, a modification that replaces the PSP's crummy seperated D-pad with the Saturn's exceptional circular D-pad would be a more than satisfactory solution. I just don't know if it would be possible without sacrificing the system's already limited portability.

JR