View Full Version : Heads Up! Pops MD issue you should know about

December 30th, 2007, 20:27
I have been playing Chrono Cross MD and the game played fine until I reached disc 2... I used RS's PopsMD converter to make my MD Eboot and something RS forgot to code was that the converter should also change the 2nd disc's ID or (in CC's case) disc 2 will totally flip making it impossible to use elements as they cause crashes... I made an separate EBOOT of disc 2 only to test my theory and it did in fact work... With the same ID as disc 1, disc 2 has been playing fine... I don't know if this is a bug from DAX's pops_md converter or if it is a bug from these great tools we use to make work easier...
Anyways just to tell ya that if you have problems using MD Eboots maybe you should read this first ;)